Grenade Stack
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Description
So, this mod can also be called "Grenadier Mode Lite", as it's much simpler than my Grenadier Mode mod. While "Grenadier Mode" uses virtual inventory to store grenade data, this one doesn't. & when "Grenadier Mode" can stock all types of grenade, this one can only stock one type of grenade (the video preview that I'll add later will show the details). Here's the list of features available on "grenade stack.txt" cfg file: 1. Grenade Stack Mode: This controls the mode when picking a grenade of the same type (Mode 1= grenade of the same type acts like ammo piles that you can stack infinitely. Mode 2= grenade of the same type is removed when you pick it) 2. Pipe Bomb Stack Limit: How many pipe bombs can be stacked. Min= 1. Max= 10. 3. Molotov Stack Limit: How many molotovs can be stacked. Min= 1. Max= 10. 4. Vomitjar Stack Limit: How many bile bombs can be stacked. Min= 1. Max= 10. With this mod, you can collect grenades of the same type effectively, & freely set how many grenades of the same type you can carry. NOTES: - A video preview will be added later. - A known bug: Picking a grenade of different type might (or might not) reset the grenade count when you pick the dropped grenade again. It's still unconfirmed yet as it still needs more tests. - This mod might cause a bug (most likely a beneficial bug) if used together with "Grenadier Mode", so it's better to choose only one of them.
- Ability to stock more grenades
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Changelog
09/02/25 ======== v1.1: - Fixed the grenade count reset to 1 when switching to other type of grenade by accident.
Linked Content
Mod
Medic Stack (Vscript)
v1.2 Complete (5.8KB)
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kurochama
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File Details
grenade stack.zip
(5.2 KB)
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Version 1.1 Complete
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