Saibaman Jockey (Vscript)
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Description
Well, about this mod, if you ever watched Dragon Ball, you'll be familiar with Yamcha's famous meme because of a Saibaman. Yeah, this jockey has the power of that Saibaman. Watch out & cover your head.
List of features available on "saibaman jockey.txt" cfg file:
1. Saibaman Jockey Chance: The spawn chance of this jockey.
2. Fatal Explosion: Disabled by default. When enabled, one explosion is enough to kill the victim (be like Yamcha :D ). When disabled, the damage follows dificulty levels.
3. Suicide On Normal Attack: When enabled, this jockey's normal attack has a chance to trigger Saibaman's suicide attack.
4. Spawn Notification: This is to enable/ disable spawn notification.
5. Stumble On Explosion: When enabled, the main victim & victims in explosion radius will stumble when Saibaman Jockey explodes (just like those on animated previews).
Mechanisms of "Saibaman Jockey":
- "Saibaman Jockey" will spawn based on "Saibaman Jockey Chance".
- "Saibaman Jockey" has green skin.
- When successfully riding a survivor, he'll execute "Saibaman's Suicide Attack" by exploding himself. The explosion radius is 100 around the victim.
- This suicide explosion will attract horde.
- The main victim always takes full damage, while the victim in explosion radius takes damage based on how close to the center of explosion (the farther, the lower damage).
- The other victim in explosion damage will be thrown backward by the explosion shockwave or stumble, depending on the setting on "Stumble On Explosion".
- When "Fatal Explosion" is disabled, the damage is based on difficulty levels. Here's the list of damage:
FATAL EXPLOSION = 0
- EASY= 15 damage
- NORMAL= 40 damage
- ADVANCED= 60 damage
- EXPERT= 600 damage
(instant incap)
FATAL EXPLOSION = 1
- Main victim= instant death
- victim in explosion radius= huge damage/ incap
FATAL EXPLOSION = 2
- All in explosion radius= instant death
- Special infected teammates are immune to explosion damage, but they'll still be thrown backward by the explosion shockwave.
- Common & witch take damage based on how close they are to the center of explosion, with 100 damage as the full damage in the center of explosion.
- The jockey will die after exploding (he's not Vegeta after all :D ).
So, if you see a green jockey, hide somewhere & shove him just before he jumps, unless if you want to become Yamcha :D .
CREDITS:
- Dragon Ball: In memory of the great mangaka, Akira Toriyama.
NOTES:
- "Juggler Tank: Jockey Thrower" can throw this jockey. So, basically he'll throw a homing bomb :D .
- Check the steam workshop link if you want to see the animated previews of how jockey explodes.
- Jockey with suicide attack when riding
- A cfg file to modify settings
Tagged
Changelog
07/17/25 ======== No change notes have been added by the publisher.
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File Details
saibaman jockey.zip
(5.2 KB)
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