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End of the Line: Remastered [FINAL]

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  • Two map campaign
  • Two finales back to back
  • Both finales having their own spin on the formula
  • Some dynamic pathing
  • Radiation damage!
  • Survival support with the same radiation damage
  • One of a kind escape~

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  • ErrorUnknownGT
    ErrorUnknownGT

    Posted this review

    7

    Review

    Alright, now the finale works lol. Pretty good campaign. Shorter one at around 20-30 minutes in length, but I do like what the author did with the two chapters. Chapter 1 is a pretty long gauntlet (or onslaught) to the end, whilst the finale has an additional wave as well as an increased special infected cap I believe, and an interesting gimmick alongside that, I won't spoil, although the gimmick in question doesn't really add to the difficulty imo. Regarding issues, the bots also did not want to follow me up to the "glow area" (idk what to call it,) so your only option as humans is to let them perish or finish them off, which... is somewhat fitting considering what happens, but regardless would be nice if this was addressed.

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File Details

EOTL gamemaps.zip

(175.9 MB)

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Version 2.0 Final

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