Pretty fun campaign, only major-ish issue is that the bots can't get out of the hole on the finale, meaning you'll have to kill them if you want to escape. Other than that, classic L4D style campaign, can't beat it, lots of differing paths to take, and despite only being 3 chapters, chapter 2 is a long one, so it's great length as well.
Environment
Arctic / Winter
Barricade / Construct
Boss / Special
Caves / Dungeons
City / Urban
Desert / Sand
Fantasy / Arcade
Farmland / Rural
Forest / Woods
Global / International
Hills / Plains
Historic / Landmarks
House / Structure
Industrial / Commercial
Jungles / Swamps
Lakes / Rivers
Maze / Perplex
Medieval / Castles
Military / Outpost
Miscellaneous / Other
Mountains / Rocklands
Oceans / Islands
Orange / Box
Recreation / Indoor
Remakes / Ports
Simple / Basic
Space / Planets
Training / Arena
Traps / Obstacles
Tropical / Beach
Underground / Tunnel
Village / Towns
Volcanic / Ash
Wastelands / Badlands
Difficulty
Player Mode
Time of day
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Uploader:
finalhour10000
Author:
Finalhour10000
3 desolate industrial environments. Explore a water treatment plant and get to the evacuation zone located on an abandoned construction site!
View Changelog (v1.1 Complete)
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By ****7_****
November 2014
Pros
Nice level design
Good gameplay up until the finale
Maps well supplied
Cons
Map 2 dragged on too long
Bots would not pick up medkits in saferooms, and would not heal themselves at the start of a map.
Finale is bugged: first playthrough I was exploring, jumped in the hole, and then the bots could not get out. After getting tank- punched out of the helicopter, I had to restart when they wouldn't help me up. The second playthrough, there was no ammo pile, so I had to ditch an AK for the garbage desert rifle, and the sound didn't play for either tank. After the helicopter came, all bots first climbed down the ladder, then finally realized to go back up it.
Was going to rate higher until the finale happened. It's still not a bad map- there are enough supplies outside of the saferoom to deal with the bot glitches. Finale is fun, as long as you don't bring bots in the hole and don't expect tank music to warn you of inbound tank.
By TheAgonist23
August 2014
Pros
Reminds you of F.e.a.r.
Music from F.e.a.r.
Well designed.
Cons
Finale is a bit too easy.
Needs more F.e.a.r. music.
Don't miss this campaign if you're a F.E.A.R. fan!
My Rating:
Review
By ErrorUnknownGT
July 2020
Pretty fun campaign, only major-ish issue is that the bots can't get out of the hole on the finale, meaning you'll have to kill them if you want to escape. Other than that, classic L4D style campaign, can't beat it, lots of differing paths to take, and despite only being 3 chapters, chapter 2 is a long one, so it's great length as well.
By ****7_****
November 2014
Pros
Nice level design
Good gameplay up until the finale
Maps well supplied
Cons
Map 2 dragged on too long
Bots would not pick up medkits in saferooms, and would not heal themselves at the start of a map.
Finale is bugged: first playthrough I was exploring, jumped in the hole, and then the bots could not get out. After getting tank- punched out of the helicopter, I had to restart when they wouldn't help me up. The second playthrough, there was no ammo pile, so I had to ditch an AK for the garbage desert rifle, and the sound didn't play for either tank. After the helicopter came, all bots first climbed down the ladder, then finally realized to go back up it.
Was going to rate higher until the finale happened. It's still not a bad map- there are enough supplies outside of the saferoom to deal with the bot glitches. Finale is fun, as long as you don't bring bots in the hole and don't expect tank music to warn you of inbound tank.
By TheAgonist23
August 2014
Pros
Reminds you of F.e.a.r.
Music from F.e.a.r.
Well designed.
Cons
Finale is a bit too easy.
Needs more F.e.a.r. music.
Don't miss this campaign if you're a F.E.A.R. fan!
By Dark Wolf
June 2013
Pros
- Looks Like F.E.A.R
- Really comes together with the Alma model and sound mod
- Use of actual phone calls from F.E.A.R [or what sounds like it]
Cons
- Bots get stuck in level 2
- Random jumping from place to place
- Finale is too easy
- Can get lost easily
The map does a good job at recreating levels from F.E.A.R, with me saying "Hey, I remember this!" The usage of voice-mails from the game is a nice touch, and the Alma mods really add a whole new layer.
I had Coach get stuck in level 2 trying to open a door that you can't open and having Nick refuse to move on. The levels don't feel connected and I found myself lost in level 2 because there are no signs hinting at where to go. And finally the ending was too easy, you just sit there.
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