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Description
A campaign that is a sequel to Never Ending War. I have been working on this campaign for a good long while along with 2 other short campaigns.
The survivors get kicked out of Nick Smith's car (then it crashes) and they have to go on their own for a while to a subway and then to a pier.
Credits in Change log.
The first map is really incredible, it must be the best map in the first 4 chapters...
But the second map is much worse. It has terrible optimization and quite low difficulty, and for sure it can take you a long time to find the helicopter.
If you aren't going to try the whole SpeedBoost series, it's not such a nice idea to play this campaign.
The survivors van crashes in an abandoned city, then they soon find out they are not alone and they might run into an old friend.
This is the final campaign for the 'SpeedBoost Campaign Series'.
I wanted to make this because I though La...
This is the first campaign I've ever made.
IT WAS VERY HARD LEARNING HOW TO USE THE HAMMER TOOL TO MAKE A MAP!
But I made it and I enjoyed it!
Hope you can enjoy this map too!
retextured all weapons (except pistol and magnum) with urban camo, replaced all wood with synthetics, new normals, glow sights for some weapons, and more...
pack not 100% final yet
The survivors killed the helicopter pilot that was turned into a zombie. They landed in an infected area and will have to search for a rescue vehicle. Director will show you some different ways to go through the entire levels, some of th...
Don't let the dark bother you anyway. Use the Elsa Tactical Flashlight to see through even the darkest of storms.
Adds Elsa's Snowflake as on overlay to a modified Tactical Flashlight.
Gameplay footage of the mod is available in the St...
Medium rooftop map with a bunch of different areas, a few easter eggs, custom soundscape, minor backstory, gnome, a lot of supplies, a couple interiors, rain.
The skybridge was built as a shelter, that's why it is a little out of place....
The original hellride that was posted on Sept 18 2022 is now obsolete. This is a more enhanced, fixed and has a finale than that version I had the audacity to call playable.
While Nick's crew were being transported to a military base...
Story: A custom campaign that took a couple years so far to draw. A long weekend party went on a little too long - will the survivors make it back home to see family again?
Thanks to SpaceTed for questions answered
Thanks to ndimakukond...
Posted this review
Ugh...
Edited: April 2024