100% Verified

Beginning Hours: Chapter 1

You are downloading as a guest.

Tagged

Linked Content

  • kurochama
    kurochama

    Posted this review

    6

    Short good campaign with a little confusing finale

    I played this campaign because I felt like wanting to follow the stories, because, well, I skipped the chapters to "Frozen" & "Neverending War" last time. I never thought that I actually ever played this campaign, but in mashup versions. Only 2 of 3 maps were added to the mashup campaigns. The finale is also familiar, but with different rescue unit. I don't remember the exact names, but they have the word "Beginning" too. Those mashup campaigns are also good to play.
    .
    Anyway, about this campaign, it's kind of short but playable. Some routes are clear & supplies are enough. Bot navigation has no problem, & the hints are clear, except the finale. I'll explain the finale later.
    .
    Map 1 takes place at a ship. It's a really short map, because once survivors reach surface, they'll have a holdout event till the rescue unit comes. Helicopter on map 1 is a little tricky. If players just walk to it, they'll be hanging from the ledge as there's a little gap between the ship & the flying helicopter. So, they have to jump to it.
    .
    Map 2 doesn't have a complicated path, from a factory to an underground place. Somehow there's no special infected in the underground tunnel.
    .
    The finale is simple but complicated. What makes it complicated is the rescue unit. Everything goes fine, & there are many good places to camp. However, when the rescue time comes after 2nd tank is dead, there's no clue about where the rescue location is, & what the rescue unit is. In my play, I wandered few more minutes with like 2 more additional tanks until I figured out about the rescue unit. It's kind of funny as even nobody would never expect that vehicle was the rescue unit. When players trigger the finale by turning on a generator, there's a pickup truck nearby. Somehow when I ran pass that truck, suddenly I entered credit screen, lol :D . So I found it by luck.
    .
    So, as the conclusion, this campaign is short but good to play.

Developers & Credits

File Details

beginninghours.vpk

(98.8 MB)

View Changelog

Version 1.0 Final

Featured
  • Mod
    Teen Angst Zoey AC/DC Fixed
    N/A

    AC/DC inspired version of the classic "Teen Angst" Zoey model This version of the model is still based off the proper fixed version You shouldn't have any problems with any custom items or weapons Zoey's clavicle bone weights have bee...

    262
  • Mod
    [L4D2] Killing Floor Dual Handcannon Sounds (Pi...
    N/A

    Replaces: Pistol Sounds When i first found the dual deagle with no flashlight model and custom sounds, i can manage this. Tripwire Interactive: KF1 Audio Alester: Edited Upcoming Mods: Postal 2 Combat Pistol Sounds (Soon) B...

    503
  • Mod
    Ithaca Model 37 Aimpoint Pump Shotgun
    N/A

    Hindi ko ginawa ito. Kung nais ng may-ari ito ay ibababa ito ay aalisin. REPLACES THE PUMPSHOTGUN OR Remington 870 Police Magnum Riot

    • New
    229

Feedback