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Originally when I set out to make this project I wanted to create "season based content" this is not something I could further drive through. Instead this served as a testing ground for boss theory. Soon I will unveil a true boss map/campaign. Sorry for any inconvenience. Map: Cathedral Setting: A unscathed Cathedral stands in the wake of a meteor storm. Bosses: Archvile Hellknight ------- Credits: ------- Firegod522 for some awesome skybox textures TopHATTWaffle for awesome textures and troubleshooting help Bethesda for models and textures and sounds ID Software for models and textures and sounds Fromsoft for quiet background music (If I forget to mention you in the credits please leave me a PM with what you need credit for- I will credit you if claim is valid)
09/03/14 ======== Finally fixed most visual bugs, including checkerboarded textures. 06/30/14 ========
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Version 1.4 Alpha