Bots Avoid Witch
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Description
"What if witch gets a think function, & the think function can push away any survivor bots close to her?" & here it is, a mod to make bots avoid witch. This mod allows bots to automatically get pushed back when they're too close to a witch. For now, this mod has no cfg file. So, just download & it's ready to use. I'll add a cfg file later if there are more requests for it. So, now, you won't have to worry about bots disturbing a witch. *NEW* Custom Cvars: - kuro_bots_avoid_jockey: When bots is in a range this close enough to jockey, they'll be pushed back. Examples: kuro_bots_avoid_jockey 200 kuro_bots_avoid_jockey 250 - kuro_bots_avoid_tank: When bots is in a range this close enough to tank, they'll be pushed back. Examples: kuro_bots_avoid_tank 150 kuro_bots_avoid_tank 200 NOTES: - A known bug (more like a beneficial bug for bots): The pushback effect on bots lasts as long as witch is still alive no matter if she's still wandering/ sitting or she's chasing a survivor. So, to put it simply, bots get "Witch Evasion" ability with this mod (as long as they don't get cornered to a wall, witch most likely can't touch them as they get pushed back faster than witch's running speed). This may or may not be removed later, depending on whether there are some requests to "nerf" or even remove it or not.
- Bots automatically avoid witch
- Pushback on bots when they're near witch
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Changelog
06/01/25 ======== v1.3: - Added 2 custom cvars: "kuro_bots_avoid_jockey" & "kuro_bots_avoid_tank".
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kurochama
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File Details
bots avoid witch.zip
(1.8 KB)
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Version 1.3 Complete
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