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Our survivors start out in a small town stranded from yet another helicopter crash. Eerie enough the first sound they hear upon crashing is a tank in the distance. After dealing eventually with that unpleasantness they venture forth through some office buildings ending up in a museum where they must piece together a puzzle to be able to push forward. After a harrowing tunnel escape they end up in some small town which they characteristically name (Tankville) at the end of the day in their journals. As luck would have it our adventurers stumble upon a chopper pilot needing some help that is more than happy to ferry our survivors away to their next adventure. This campaign is a combination of 6 maps from 4 different incomplete/broken campaigns (Devils Chapel - Headwound - 2012), (Day of the Dead Teaser - Lousafire - 2010), (New World Order 2 - anticon / buck65 - 2012), and (blackout - wizard - 2009). All credit except for repairs / porting goes to the original artists. All nav/campaign maps have been repaired and any alterations required to make the maps playable were made, but the maps are kept to as close to original as possible. If there is a problem with the campaign please feel free to let me know what it is and I will look into it. Please be specific as possible (map/area of map). :) Just using my talents to keep the game alive.
07/09/17 ======== Map 1 - I believe I fixed the problem with the crash around the double doors as mentioned. Added a skymap so the map looks better. Also worked on the navmap a bit.
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Version 8.4 Complete