Source of Infection (Fixed)

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  • LilG
    LilG

    Posted this review

    8

    Fun,but too many zombie hordes

    I played this campaign over the weekend,it was nice to see environments that weren't copied from L4D/L4D2. The part with the specials in the glass exhibits was a nice touch.Had quite a few Tanks attack me.
    
    The only downsides were the near constant hordes in every map,it just made it really annoying trying to progress. The part with the lift was the worse with the endless hordes & specials who seemed to spawn really quickly or even in pairs on Normal.
    
     I feel there needs to be a balance of  the number of hordes & also the number of supplies which were lacking in maps. Also the finale was pretty easy with places to camp until the rescue arrives.
    
    I liked how the campaign relates to the source of the infection & the various environments.
    
    Keep up the good work
    • I know there is a gauntlet in at least two of the maps. Ya, those tanks are pretty kewl and on a a randomizer so they show up in different cases :). I didn't create the map unfortunately I just repaired it after it was broken for about 3 years. I'm getting ready to go through all my campaigns this next couple or three weeks. I'll make sure there isn't some crazy stuff added I'm not aware of. That one elevator section I know is insane, which is why I left it. It's always been tough. Try playing it on my server lilasskicker1 and 2. Insane. :) Peace.

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File Details

soitimelordsver.vpk

(60 MB)

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Version 5.0 Complete

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