100% Verified
100% Verified
You are downloading as a guest.
The extended gallery contains images from all community members.
Add to gallery
The Punisher is my latest campaign, I built this in order to get back into hammer world editor. The maps are big and there is little information on where to go, so look around and get lost but have fun and keep your wits about you as you may not be able to see where you are going!!!
______________________________________________
Changes made to The Punisher campaign -
Map 1 - The Mine:
1) Changed the skybox so its now a 3d setup
2) Pulled in the skybox to reduce lag
3) Remade the nav file so its more optimized
4) Added noise to the cave walls for more detail
5) Func detailed things
6) Added fade to all props to reduce lag
Map 2 - The Secret Base:
1) Changed the skybox so its now a 3d setup
2) Pulled in the skybox to reduce lag
3) Added noise to the cave walls for more detail
4) Func detailed things
5) Added fade to all props to reduce lag
Map 3 - The Dark Forest:
1) Changed the skybox so its now a 3d setup
2) Pulled in the skybox to reduce lag
3) Added noise to the cave walls for more detail
4) Func detailed things
5) Added fade to all props to reduce lag
6) Added noise to the cave walls and boundary wall for more detail
7) Changed textures on boundary wall for better feel
Map 4 - The Dark Swamp:
1) Pulled in the skybox to reduce lag
2) Func detailed things
3) Added fade to all props to reduce lag
4) Added noise to the boundary wall for more detail
5) Changed textures on boundary wall for better feel
6) Remade the nav file so its more optimized
7) Removed some useable items and relocated some others
8) Updated the sounds so that they play correctly
9) Removed the water from saferoom
Map 5 - Lands End:
1) Pulled in the skybox to reduce lag
2) Func detailed things
3) Added fade to all props to reduce lag
4) Added noise to the boundary wall for more detail
5) Update the nav file so its more optimized
6) Removed the water from saferoom
Map 6 in V1.0 was a badly made finale, the new map is different to say the least.
Map 7 - River Outpost!
This is a new finale map because V1.0 sucked slightly.
------------------
All of this was done to optimise and reduce lag. Other maps will be done like this as well soon
08/23/16 ======== No revision notes have been added by the developer. 07/31/16
Publisher
gamemaps-thepunis...
(210.8 MB)
View Changelog
Version 2.0 Complete
Leatherface replaces the survivor COACH
The survivors armored truck has ran out of fuel near I-76 in Pennsylvania. The survivors must detour to a nearby town to find help to get to Riverside. You start in a small village and you fight your way through hundreds of zombies to a...
*ENG* Replace Ammo Pile with a Gothic style to give more darkness to infection (?) DON'T COPY/MODIFY/DISTRIBUTE MY WORK, DO SOMETHING ON YOUR OWN, THX. *ESP* Reemplazo la Pila de Munición con un estilo Gótico para darle más oscuridad...
------Spanish----------------- ¿Aburrido de oir ese beep de la pipebomb? : : : : Supongo que es un si...Bueno pues ¡ya no mas! Ahora con este ahora oiras la voz de Robo Fortune diciendo BEEP y cuando explota MIAU... ¡Disfruta estar ma...
A simple replacement for boomer effects and screen overlay. Boomer spits ice and screen freezes up... Compatible with any boomer skin replacement. Merry Christmas ho ho ho. TOO MUCH MILK SANTA: Download this as well... ♥♥♥♥♥♥♥ BALLS:...
Witch and Bride Witch in Santa-Style Both Witches wear different Stalker Claus Outfits. Credits: Killing Floor Stalker Claus by Oo-FiL-oO on devianart ported to L4D2 and modified by me
This is JohNny.R first map. I hope you like it. At present, the second level of bug has not been fixed. The third and fourth level of corpse tide is fierce, so we need to pay attention to team cooperation
Fight your way through 4 complete levels, beginning in an abandoned office to the rooftops of a factory. GreyScale is a campaign I've worked on for a while a couple years ago. It's not perfect and there might be bugs. I plan to remake t...
Posted this review
Review