

Custom Melee Calamity Trigger Neo
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Description
First of all, I'd like to give thanks to the author for giving me permission to upload this upgraded version. This mod is the upgraded version of the previous custom melee mod with similar name. When the previous one only allows the use in original maps, now you can use it on any custom maps. The effects are slightly upgraded as well. Now, both types of weapon can heal as long as your hp is below 100%. This upgraded version also adds more melee weapons with the effects, not limited only on the katana and machete. The melee weapons can be used even when incapacitated, like before. Like the previous version, this version only buffs some official melee weapons with effects. It clashes with other custom weapon mods that use vscript, but somehow works well with mutation mods (for me).
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The effects are only triggered on bot zombies, like the previous version. So, it's safe to swing a ranged attack on other bot survivors or players.
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Here is the list of effects on each type of melee:
1. War God Blessing type (heartbeat)
- Close range= it burns any zombies you swing on including SI, Tank, & Witch.
- Medium to long range= any targeted zombies are ignited with fire including SI, Tank, & Witch. It can burn Witch without being detected (a safe way to burn a Witch).
- Medium to long range= it has low chance to ignite fire pool (molotov effect) and an explosion followed by fire pool. Be careful to use it near other survivors as the explosion deals high damage to survivors if hit by accident. The chance of explosion raises when used on Tank.
- Medium to long range= it heals the user each time the targeted long-ranged swing is successfully landed on zombies, by the amount of 5 per swing.
2. Firetongue type (fire)
- Close range= it burns any zombies around the user (including zombies from behind) except SI, Tank & Witch. However, it can autokill any SI nearby. Has low chance to ignite some or most zombies on fire.
- Medium to long range= it burns any targeted zombies except SI, Tank, & Witch.
- Medium to long range= it has low chance to ignite fire on some zombies at once & very low chance to ignite explosion that burns most zombies on the area. However, the explosion doesn't cause fire pool as well as it doesn't damage the survivors near the explosion.
- Medium to long range= it heals the user each time the targeted long-ranged swing is successful by the amount of 10 per swing. The targeted SI, Tank, or Witch take no damage on ranged swing but the healing effect still occurs.
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& there is one more type. It's the weaker version of Firetongue type that only burns targeted zombie except SI, Tank & Witch, and has healing effect. I put this on the knife just for fun. If by chance you want to swap the effects or add other melee weapons, you can add them as you like on "scripted mode.nut". If by chance you modify or upgrade this mod & upload it again, don't forget to give credit to the author & let the author, Everice, know. Ok... Enjoy the mod.
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Changelog
07/27/18 ======== Fixed the custom's knife errors and some values. Now the custom knife works without the error log on the console.
Linked Content
Mod
Desperado Calamity Trigger (Custom Melee + Guns)
v3.3 Complete (19.2KB)
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File Details
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(16.3 KB)
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