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Description
Plot: The survivors have escaped from the zombies by using a boat, but an incident forced them to dock.
The army seems to be here, but they quickly notice that they cannot count on them...
What happened to that boat? What to do? Where to go? Will survivors survive again? o_O
Please note: The MAIN GOAL of this campaign is to be CHALLENGING (mainly made and tested for Realism Expert mode)
Thus, you may be stuck by searching your way, being blocked by puzzles, or a missing key that is lying around.
This is INTENTIONAL.
Specificities:
* Challenging
* Puzzles (some optional)
* Find the way
* Secrets & counter
* Traps
* Custom content
I just remembered that I hadn't put a review here even after I had played this few years ago. After testing again, I remember, that this is one of worst puzzle campaigns. It lacks clues in most areas. Well, the beginning isn't bad, but everything starts from map 2. For example, in map 2, after exploding some propane tanks, there's no clue about where to go next. In map 3, there's no clue about what the gascans are used for. There's also a puzzle about picking 3 out of 5 or six items on the ground to start the generator, but again, there's no clue. There's also no clue about what to do at the end of map 3 to trigger map transition.
& the worse thing in map 2 & 3 are the endless horde. Imagine when you're trying to concentrate for awhile to think, yet horde keeps coming & distracting you. & the worst endless horde goes to map 3. Map 3 has endless horde in the beginning & near the end of the map. Even the endless horde still happens when arriving at the saferoom, & not to mention that there's still one remaining puzzle without clue waiting.
In short, this campaign is not well-optimized as a puzzle campaign. Even RE & Silent Hill campaigns still leave some hints, but this one almost has no hint except some icons when some doors need keys or some objects need more than 1 survivor standing close. If this is compared with "Left 4 Dust", in terms of traps, this one has friendlier traps that can be avoided easily but "Left 4 Dust" has much more dangerous traps that bots won't survive most of the time. But in terms of puzzles, I think "Left 4 Dust" is still easier as there are still some clues for the puzzles. So, unless you're very good at solving puzzles without hints, it's not recommended to play this campaign.
Survivors find themselves imprisoned and must solve puzzles to advance through testing stages while defending themselves from the zombie infestation.
Features: cooperative puzzles, random spawning puzzle objects, and changing paths
A L4D2 conversion of my HL2 mod Resident Evil 2: Source
Based on OG RE2, Leon A Scenario.
This campaign has quite a few puzzle elements in it, especially in the 2nd chapter, and is not for the impatient.
This is still in beta, expect ...
Claustrophobia (AKA, The Sewer) is a converted Half-Life 2 mod made by me. This campaign features seven maps starting from a dank, dark sewer, leading all the way up to a Canyon, also features various puzzles and several optional paths t...
REQUIRES additional addon to display textures: Half-Life 2 Texture Pack (linked below)
Chapter 3.
Follow the footsteps of Gordon Freeman as our survivors make their way thru the HL2 content.
-Exploration is rewarded!
THIS CAMPAIGN WILL ...
Almost entirely bump-mapped, added details, fun descriptions at it's worst. I updated this map a long time ago before my brother's demise, but now is the future, and today, I will finally release build v1.0. I will update it soon if I ca...
This campaign is a sequel to 'Questionable Ethics'.
I strongly recommend playing 'Questionable Ethics' first.
(!) This campaign is long and difficult. Teamwork is crucial.
(!) This campaign could be confusing for L4D2 beginners or those...
Posted this review
One of worst puzzle campaigns with almost no clue
Edited: December 2024