Converts the wooden and/or chrome shotguns to secondary weapons with unlimited reserve ammo. They no longer cr0wn Witches. Unfortunately, they cannot be used when incapacitated, as changing their WeaponType into "pistol" causes them to produce no firing sound.
IWI X95 Flat Top with an EOTech holographic sight and a suppressor from Call of Duty: Black Ops II. The latest generation of the Israeli Tavor series, it has more reliable and comfortable ergonomics, such as a repositioned charging handle, and an ambidextrous magazine release button that can be pressed with the trigger finger. Like most modern IWI products, it is also produced in Ukraine, desig...
este mod cambia el ambiente de las campañas a un tono un poco oscuro pero mas realista, también cambia las pantallas de cargas asi como el cielo de las campañas.
this mod changes the ambient of the campaigns to a slightly darker but more realistic tone, it also changes the screens of loads and the sky of the campaigns.
Nambu Type 14 from Call of Duty: World at War. A memetically underpowered pistol (so underpowered in fact, that it inspired the small-caliber Ruger series of target pistols). It also has some reliabilty issues, such as striking pin being worn down. Its cousin, the Nambu Type 94, which can be fired by simply pressing its side due to its exposed sear, is much worse in this regard.
Replaces the d...
Since I have little imagination, I started converting the ending 1 of NNT to bik, and wasted time that I could have used to eat.
To install the Mod
1.extract the VPK with GCFScape, and extract it in the Folder "common / Left 4 Dead 2 / left4dead2/media"
2.then delete the l4d2_background02-05, and replace it with a copy of the l4d2_background01, which is the mod
This is the first mod I do, since I do not have anything better to do, here I leave the background mod of Netsujou no Spectrum , the first opening of nanatzu no taizai.
To install the Mod
1.extract the VPK with GCFScape, and extract it in the Folder "common / Left 4 Dead 2 / left4dead2"
2.then delete the l4d2_background02-05, and replace it with a copy of the l4d2_background01, which...
Due to the ever-growing number of customized M16/M4 rifles and even hexes which generate even more icon requests, I have decided to throw all of my HUD mods that use my (unfinished) Flash artwork of the AR-15 family in this single package.
Includes icons/scripts for:
* [M16] M16A1
* [M16] M16A2 Grip
* [M16] M16A4
* [M16] M16A4 CSO2
* [M16] M16A4 Twinke's
* [M16] CS:GO M4A1-S
* [M16] M4A1 Aimpo...
A HUD icon pack for Ramm.asmiette's self-made and/or horror-themed weapons.
So far this pack includes:
* Brutal Bat icon
* Blood Harvester icon
* Self-made AK icon/script
* Self-made M4 icon/script
* Self-made double-barrel shotgun icon/script
* Metro Exodus map icon
The script changes of the double-barrel shotgun are:
* 2 shot capacity (def. 10)
* 25 damage per pellet (def. 23)
The script c...
Now that BOTTLEREYOLL MODE's weapons from Silver Offensive have been ported, I decided to move all my previously made icons here as well.
Includes icons for:
* [Axe] Axe
* [Crowbar] Bowie Knife
* [Crowbar] Hammer
* [Machete] Bowie Knife
* [Machete] Butterfly Knife
* [Machete] default CT knife
* [Machete] Falchion Knife
* [Machete] Huntsman Knife
* [Machete] Karambit Knife
* [Machete] M9 Bayone...
A small pack of icons/scripts for the UMP9.
The script changes are:
* HUD icon (duh)
* 30 round magazine (def. 50)
* ~650 rounds per minute (def. 960)
* 30/37 damage per shot (def. 20/25 for Uzi/MAC)
* 360 reserve ammo (def. 650) - assault rifle ammo
This mod re2 is a new version but with predetermined features of the game for that reason some articles of slim hud are excluded for people who do not want those modifications
-The damage indicators of slim hud are excluded
-We also excluded the health bars distance of the
player from the slim hud mod leaving the default
- Finally the sipanel green of urik was added
-The rest is t...
This mod is a full version of slim hud and re2 life line with new updated content
-Nickname below the player's health bar
-Now the texture of the re2 health bars are displayed in the
special infected team and on the scoreboard
It improves the visualization of the hud and fixes some errors
-Scoreboard health bars are now the same as health bars
-Add health counter to other team players
-Add the nickname to the player's health bar
-Solution to the black lines in the health bar when using
the pills and adrenaline
-Change the texture of l4d1 in the health bar of the special
infected now with...
A pack of HUD icons and scripts for the 2013 prototype (the most well-known one) of the AK-12.
The AK script changes are:
* HUD icon (duh)
* 30 round capacity (def. 40)
* ~650 rounds per minute (def. ~461)
* 41 damage per shot (def. 58)
The SCAR script changes are:
* HUD icon (duh)
* 30 round capacity (def. 60)
* 1000 RPM burst (def. ~857)
* 47 damage per shot (def. 44)
The AK-12 is said to ...
A HUD script and a HUD icon for the "AK-74u" from Call of Duty 4: Modern Warfare and MW3.
Type: photoshopped image from the net
This addon replaces SCRIPTS (changes the in-game weapon stats)! It only works on a server (i.e. your own or your friend's host) which has this script enabled. That also means that if a server is enforcing consistency, you may get kicked. Disable this mod an...
Contains HUD icons and scripts for the Fallschirmjagergewehr 42, both early Ausf. E and later Ausf. G variants.
The Military Sniper scripts decrease capacity from 30 to 20, but increase damage from 90 to 95.
The Ausf. E script for M16 version reduces total ammo from 50+360 to 20+180, increases the cyclic rate to 900 RPM, buffs damage, and gives it better accuracy with worse stability. Short c...