Left 4 Dead 2 is a cooperative first-person shooter video game, the sequel to Valve Corporation's Left 4 Dead. Set during the aftermath of an apocalyptic pandemic, Left 4 Dead 2 focuses on four new Survivors, fighting against hordes of the Infected, who develop severe psychosis and exhibit zombie-like tendencies. The Survivors must fight their w...
Can somebody help me with this?I want a Custom Weapons,
that mean not replace,i want this gun add not replace.
I just like the Left 4 Dead 1 Colt M1911 pistols.
Can somebody help me.
I'am begging
NEEDED
-GUI (THE HUD)
-SOUNDS
-MODELS AND MATERIALS
-SCRIPTS
All guns replaced with COOL ANIMATION/ REPLACED WEAPONS.
This is the compilation of WEAPONS of different authors.
If you want other compilation, just comment it down. :>
Most noticeable feature:
Oh! The boomer bile is blood, and replaces all ugly boomer green slime.
The Grenade Launcher has 6 bullets not 1.
The M60 is reloadable, but please reload before 0. It drops when 0.
First of all, this is the map mod of the fire axe and fire extinguisher, the picture is a game character, cute
Axiao's map axe and fire extinguisher, the material comes from the Internet, infringement private chat I went to delete.
Ah is really cute.
You don't want what's inside or conflicts. You can unpack and delete it. I won't mind.
阿消的贴图斧头和灭火器,素材来自网上,侵权私聊我去删。
阿...
A makeshift automated sentry turret made using scrounged up supplies, and one of the numerous MAC-10 submachine guns lying around.
Hold the attack button to deploy the turret. The turret will automatically fire at targets in range. Press the use key to replenish the turret ammunition, hold it to recover the turret.
This is a scripted custom weapon that doesn't replace any other weapon. Requir...
Replaces: Chainsaw
I made a Redux version of KF1 Chainsaw sound.
Tripwire Interactive: Original Sound Files
The Sounds Resource: Ripped from the Game
KleinerJay: Edited with Audacity
I know what you are thinking: yet another weapons script mod? The answer is yes, and no. I have put two weeks of working into this (which 5 or 6 days were of real working, i'm a lazy ass) making researches, watching videos on how they operated and reading on wikis just to make them feel as realistic as possible.
I have changed almost everything in the codes, they now feel heavy and powerful a...