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Left4Dust

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  • kurochama
    kurochama

    Posted this review

    4

    Campaign with traps & puzzles not for beginners

    Well, as I said on the title (& the author also mentioned similar things), this campaign is too difficult for beginners, especially when it comes to traps & puzzles. The traps are without any hints, like for example, the falling roof traps in map 2, & most traps in map 4. The puzzles also have less to no hint, especially puzzles in map 4. & special for map 4, it's a "Map of No Return" which means that if the puzzles are not done in order & the building is already crumbled after using elevator, there's no way to go back to the upper floor. Puzzle in finale about numbers is also without a hint, & it could generate a wide propeller trap that instantly incapacitates survivor when certain numbers are pressed. What's worse is the bot navigation. It's really not recommended to play with bots, because they'll most likely die very early due to bad navigation & traps.
    
    In short, this campaign is only for those who want challenges to avoid traps & solve puzzles with less to no hint. & I think this campaign is harder than "Powerstation", "Curse of Lazar Castle", & "Sector 74" campaigns. "Powerstation" is similar in terms of traps without hint but there's no difficult puzzle, while "Curse of Lazar Castle" has many traps & puzzles but there are enough hints to avoid all traps (if players carefully explore each map to look for hints, they can clear this campaign without falling into any traps). & for "Sector 74", although it has traps, there are hints about how to avoid. So, this "Left 4 Dust" campaign is on higher difficulty than those other campaigns I mentioned, though I think it would be less difficult than "hehe". series as traps in "hehe" series are on another level. So, play this only when there are other players available.

Developers & Credits

File Details

left4dust_v1.3.vpk

(52.9 MB)

View Changelog

Version 3.0 Complete

Featured
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  • Mod
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    364

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