I know make distance with the military tank
until it opened up the path, I rushed and then saw BOTS stupidly just touched tank and died
one more thing that disappointed me, I was killed by Airplane propeller
you got lucky, but I don't
we played 4 levels just once, no fail
but level 5 we failed almost 6 times, all because that "TANK model" can kill survivor just a second
I remembered one time, I was down in front of "TANK", and then tank just went through me and killed me
ok, you can say that's my fault,
and another time "TANK" killed my 3 AI teammates when I rushed to rescue airplane,
it is not fun, bro, after holding horde and tanks 20 mins,
and then failed just because "TANK", restart 20 mins over and over again, that's not even fun for me
Actually it was originally that way in the old version before the old version was abandoned by the author. Level 5 requires tactics. I needed one restart when playing with my friend because we're not prepared during the tank's ambush. The next round, we successfully escaped from the twin tanks because we already knew where the tanks would spawn. Level 5 is not that hard, actually, because all you need are tactics & the location where the tank's ambush happens.
after the end of the chapter 2,
game crash when loading Chapter 3
I must start chap3 from lobby
environment is very good
music is great when you enter some places
kind of mysterious , Suspense, and horrible when searching the key
I feel like playing resident evil map, and it's good for me
some ideas in this map are very innovative like
1. no saferoom door
2. find mask and go back to the same train
3. lots of custom pictures and models
4. searching key in the File box, sometimes drop items or weapons
stage 1 and stage 2 are too short, Not many places to explore
you can just combine stage 1 and stage 2
no need to spit to two stages
Also a lot of places still need filling up with props, cause currently it feels too empty, too easy killing horde and SI
stage 4 rescue is too bring and easy
I suggest that maybe just design rush event, spawn tank and horde in front of survivors
like the parish map 5 rush the bridge
Final no any throwables?
Final It's not very clear we have to run across the gate and climb up the mountain since we pay attention to horde and S.I.
but this map is still excellent , beautiful map, playable on expert, amount of supplies
1.NO MEDKITS IN SAFE ROOM
3.very unclear where to go, you should tell us that we need to push the elevator button or open the gate
4.no rescue room ,if players die,they have to wait until next stage, like realism
5.Finale helicopter is shit,no sound,no highlight, no any game instructors
-confusing where to go
-crash all the time
-purple sky,missing texture error
-don't know we should run or not since endless horde
-map 3 idiot design in fake saferoom, we have to deal with tank and horde
- crash when every time players join the game
- purple sky, missing texture error
- invisible walls blocking players
- Final stage, no any game instructors tell you which way you should go, and which gate you open
- no any music, including tank music, this is a slient map
map 2 horde event
you don't know you have to rush or not since no any game instructors tell you run to saferoom
Special Infected and common keep spawing in the saferoom, pretty bad
map 3 after first tank/horde event
I think you should put more health supplies or throwing items.
We don't have enough HP and throwing items to make though the second horde event.
map 4 very short
I think only 1 chapter is too long.
For me, I don't really have patience to spend 20 mins to reach the Jockey Boss again.
and it's freaking hard even on an easy difficult when final place (horde->2 tanks->horde->two tanks->Boss)
Stage 1 feel kind of boring
You need to collect 8 supplies, which makes you do same thing over and over again
Stage 5 when we get on the train, nothing happened
Tank incaps all of us and then restart the final stage, no ending map?wtf?
Stage one designed for 4 players, the manager's office and the pavilion are safe zones. One can camp at the pavilion and one at the manager's office while the other 2 get the supplies, player in the manager's office picks the key cards reports to the 2 picking up the items, when they pick up and ietem they report the player at the pavilion, the plaeyer at the pacilion drops the item then reports the player at the manager's office, repeat, much quicker. Stage 4 I still to expand the final train trigger as of now players need to hudle too close the center of the train and the BOTs don't always do this.
This comment was posted before the latest release.
If u take kits , u will trigger tank and horde,srsly,who makes this stupid design?
no kits and weapon in stage 2&3&4 saferoom
stage 7,we don't know where to go and what should we do
where the hell is rescue?
stage 8,exactly same as "silent hill" map ending, dude,you just plagiarize "silent hill"
Missing models & textures almost every stage
There are 9 stages in this map
some of them are not very necessary
The first four stages are very short,
I can finish first four stages in 10 mins,
but the last 5 stages took me 1 hour to finish
And no any rescue rooms in this map,which means that if you are dead, you have to wait until next stage
no sign, no warning, we do not touch anything ,
and then it said "XXX alerted the horde", WTF?
Special infected can also trigger the horde
Plainful to play this map,seriously!
beautiful map but terrible horde spawn
this map really bad
too many zombie hordes
coming for no fking reason
really annoying,especially in lv1
if u take a pill, trigger horde
if u shoot the gas tank, trigger horde
even if u just walk through some stupid doors, trigger horde!!Seriously?
god damn 2 or more tanks in a level, why do u think it is a good idea to put tank in every room?
last level too boring cuz it's really easy and exactly the same map as "dark carnival lv1"
Nonsense LOL. This is a fake review. Good try though, almost sounds legit. :) I've never used any Dark Carnival material making any of my maps. Lvl 1 is a gauntlet. The original author made it that way, makes it a challenge. If gauntlets bother you then maybe you should stick to playing on easy. :) Less damage that way. :)