This map is a customized version of the map cp_orange_x3 made specifically for the HAMPUS community. The main difference between the classic cp_orange_x3 and this one is the inclusion of health and ammo packs to help nerf the pyro class ...
- cp_orange_x3_hampus_fixBeta
- arena_orange_fightboxAlpha
This map is a remix of the famouse Day of Defeat: Source map called: dod_orange_fight_arena. This is the alpha so nothing interesting yet. Please comment below for suggestions.
- cp_orange_shortcutBeta
(latest version: cp_orange_shortcut_a4) Hello! This is 5cp orange (dev textured) symmetrical map featuring many side routes (shortcuts). This was roughly a 3 month project and was originally designed by my partner in crime, Endgamer31,...
- cp_orange_centerBeta
Here's another orange map for ya! In this map, points A and B must be captured before point C is available. Then once C is captured , the final cap point will be available for capture.
- cp_orange_base
I know what you're thinking, 'Ugh, another orange map.' Well I'm here to tell you: Don't be discouraged by the name. It's actually a pretty descent orange map. I mean, I've only been working with Hammer for a couple of weeks, but if you ...
- Cp_central
A grey and orange map. In cp_orange_x3_t style, a central tower, walls, etc. I've played it through with bots, its even fun then. :D My first WORKING map.
- cp_orange_two_fortsBeta
my first complete map. please rate me gently. Thanks!!! There are two forts , underground and control point in the middle. Please rate me!!!
- Orange FortressBeta
An orange map at night. There is high towers around the map, with bridges that connects the towers to each other. Like the name says, the entire map utilizes the orange textures.
- koth_visualBeta
A medium sized KOTH map with devtextures. Two bases, between them a huge building with many ways to get in. The screenshots speak for themselves.
- cp_causewayBeta
This is a classic control point style map. Based very loosely on the map 'Orange X'.
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