Choose from a selection of 9 classes, each with entertaining personalities and a different set of gameplay mechanics, to capture or defend the objective within numerous game modes against the enemy team, with a variety of unlockable and tradable weapons and cosmetics which add a layer of customization to each player's experience.
cp_priderock - symmetrical 5CP map with jump pads (a bit of Quake-style gameplay).
The middle point was based on The Lion King's pride rock.
Special thanks to:
Heyo - Borneo assets.
Dr. Spud - Ivy models.
Welcome to the Eclipse!
"Eclipse" - is a large single-stage Payload map with a varied style and gameplay, themes set in the industrial desert of the 20th century, consisting of 4 points.
Plot:
Red team has aquired a huge supply of electricity, becoming the leading source of nuclear and solar energy. Blue team's feeling a bit jealous... (well, mainly because they do not have such a c...
Lots of open space, Interesting buildings, Tunnels. 4 cap point map. Capture all points to win.. Have fun.. :-{=
Contact me for link to download to get zip file with additional sounds.....
River is a Minecraft themed TF2 map which I created in 2011 as a design test. I wanted to see if I could recreate a Minecraft themed map that would work with TF2 game play. After about 1.5 years of testing and constant updates, the final version of River is ready. Over the time of developing this map, a few communities have used older versions of this map, one of which is a very popular Saxton ...
River is a Minecraft themed TF2 map which I created in 2011 as a design test. I wanted to see if I could recreate a Minecraft themed map that would work with TF2 game play. After about 1.5 years of testing and constant updates, the final version of River is ready. Over the time of developing this map, a few communities have used older versions of this map, one of which is a very popular Saxton ...
A really funny Map.
English
I have copied some objects from the card cp_orange and, in addition, have added some amusing functions.
specific features:
- destroyable windows
- defensive attachments
- wheel of doom (merasmus)
I would be glad very much if its this Map inserted in your server.
This is a total remake of the DM_MARIOKART2 map, with only a few things copied over. Though the layout is similar, the map now has more vertical gameplay and more choices to move around faster.
Main features:
Skylift
Explosive gas station
Passageways which can be toggled by a switch
Thwomps
POW-Blocks, Cannons, boosterpads, warppipes, elevators to get around quicker
Blimp which can drop nukes
...
This is the Minecraft map seen on the TF2 blog. Thanks to everyone who showed their support over the last couple of months. Without the playtesters and server hosts, this wouldn't have been possible!
Boundary is a single stage payload map in the same vein as Badwater, but with a snow theme.
Special thanks to Rexy for the custom explosion, Tyker for the snow cart model, and FLSH for the Knifeback Mountain poster.
Warpath is a 5 capture point map that could be one of the most balanced maps of all time. Valve really made a gem for TFC when it comes to this map. This map represents just that, a classic.
Standard 4 CP payload map.
Map is now in beta testing (beta3).
Latest build of the map is running on server Rocket Jump #1 (91.157.56.21:27015 / Europe).
Feel free to check it out.
A simple Payload of a recreation of Victory Road from Pokemon Fire Red/Leaf Green.
*Three Payload capture points.
*All top and front textures taken from the game, rest had to be made.
*Detail grass sprites
*Animated Water & Flowers
*Everything is scaled the same (Pixel x Unit).
*Custom 3D Building & Prop models.
*Custom Payload Cart model (Voltorb).
*Custom tunes for Supply Cabinet, Sa...
Frostwind is my second map, taking place both inside and outside in the snowy north. Created from scratch within 30-ish days, We encountered numerous troubles, but were able to still come out with a mostly good map. Even after the contest I plan to continue work on this to make it as polished as I was first hoping for!
Key Features
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- Winter look and feel
- 3D Skybox
- Great Attention to deta...
Converted cp_degrootkeep to use for mvm mode
include :
5 Waves
Melee Only
More FirePlaces
More Meat / Ammo
More Than $1000 Per Waves
Medieval Bots
A Lot Of Fun !
Much More ...
BOTS :
Persian Demoknight
Pirate Demoknight
Cooking Pyro
Giant Samurai Soldier
Giant Spartan Soldier
Steel Gauntlet
Prince Demoknights (Giant)
Giant Heavywe...
HI fellow tf2 players, here i have a map that i converted from arena to koth, if i get alot of good feed back, i will ponder more detailed big fixing, ect, pleas enjoy.
PS I DID NOT MAKE THIS LEVEL I JUST CONVERTED IT TO KOTH, ALL CREDIT GOES TO THE original CREATOR.
A somewhat small yet open, alpine-themed koth map where the control point resides in a building (the map's namesake) that sits in the middle of a river. Attack the control point from unexpected directions, build a forward base to support your team's push, control of the roof is key but anyone can get there.