Browsing 'Historic / Landmarks' Maps

  • Map
    plr_blowin_the_bank
    N/A

    Get ready for a showdown in the Old West! This is a payload race map that will have players dodging through an abandoned town to see who can get their cart to the bank first! Made by one of our up-and-coming crewmembers.

    7,384
  • Map
    mvm_np_normandy
    N/A

    nonPareil Institute's very first MvM project! Fight wave after wave of Gray Mann's robot army in this brand new map, inspired by the invasion of Normandy on D-Day and created by some of our excellent crew members! Current Missions: Nor...

    18,966
  • Map
    Skyte
    Beta N/A

    My second map. It's an egypt themed map with two levels. Will update it from time to time. Feedback is welcome. You can either post feedback here, or in the map's showcase thread on TF2maps forum, or on my steam wall. Map is still work i...

    11,369
  • Map
    koth_np_middlelands
    N/A

    A KOTH-based map themed around the medieval times! Perfect for supporting roles as well as full-frontal assaults, this map was created by one of our awesome crew members!

    5,779
  • Map
    koth_tomb
    N/A

    An KotH map set in an Egyptian tomb, if you may have guessed. An KotH map set in an Egyptian tomb, if you may have guessed.

    11,572
  • Map
    koth_clock_tower
    N/A

    Halloween may be over but the hauntings just begun. Simply capture the hill amongst the dead if you dare!

    7,819
  • Map
    pl_victoryroad_b1a
    Beta N/A

    A simple Payload of a recreation of Victory Road from Pokemon Fire Red/Leaf Green. *Three Payload capture points. *All top and front textures taken from the game, rest had to be made. *Detail grass sprites *Animated Water & Flowers *Eve...

    15,707
  • Map
    mvm_gateway
    Beta N/A

    An Mann vs Machine map set in a castley environment i've further tweaked the bots. and also done some work on the nav file to try and stop them getting hitched up. The last wave is hard, but doable, although it may take a few tries. if ...

    9,077
  • Map
    koth_artefact
    Beta N/A

    Extract to steam\steamapps\your account name\team fortress 2\tf\maps Comes with .nav file

    9,707
  • Map
    koth_watermill
    Beta N/A

    A somewhat small yet open, alpine-themed koth map where the control point resides in a building (the map's namesake) that sits in the middle of a river. Attack the control point from unexpected directions, build a forward base to support...

    10,951
  • Map
    ctf_truefort
    Beta N/A

    Truefort is a map that pits two identical castles against each other in the middle of the desert. The objective is to capture the Intelligence briefcase that lies on a rock between the two castles, and take it to your teams throne room.

    8,553
  • Map
    trade_shaolin_temple
    Beta N/A

    Simply natural beauty in China. All on feng shui. I think that it will be pleasant to all to play this map! (The sniper can set fire to the arrows on fire.)

    7,047
  • Map
    ctf_the_lava_giant
    Beta N/A

    A remake of the classic CTF-LavaGiant map from Unreal Tournament. Admittedly very blocky, but then again it makes it more reminiscent of the original.

    7,919
  • Map
    The Cosmic Castle
    Beta N/A

    The supposedly extinct builders of this castle, a race of technologically godlike beings, had a brilliant method of keeping a low profile on worlds they researched- the imitation of local architectures, covering steel, wire and computer ...

    5,389
  • Map
    Cosmic Castle XMAS Edition
    Beta N/A

    A festive version of my clan's deathmatch map, Cosmic Castle. Features cheerful music (Frank Sinatra - Jingle Bells), a huge christmas tree (with presents!) and a breathtaking moving skybox.

    6,915
  • Map
    koth_sollytude
    N/A

    A Medieval koth map Today I present to you koth_sollytude, combining King of the Hill game mode, with medieval gameplay and a Skyrim inspired environment. With a formula like that, it's bound to be awesome! Unfortunately I'm involved in...

    11,148
  • Map
    Pipe Balle
    Alpha N/A

    So it's like Pipeball Classic, only with Medieval Mode. Hit the boulder into the other team's goal pipe three times to win the round.

    5,814
  • Map
    koth_shirouma
    Beta N/A

    Scout/Spy friendly KotH: Spy - large amount of escape routes and a few darker spots to hide. Scout - accessible roofs all over the map, allowing ninja-like gameplay. Theme featuring some more of the Japanese architecture. This map was pr...

    10,324
  • Map
    pl_yamashiro_medieval
    N/A

    (Medieval Version) Singlestage payload map. A bit of the most iconic Japanese architecture. Custom Content Credits: EArkham - Japanese Privacy Screens EArkham - Japanese Paper Lanterns Updates coming soon

    12,355
  • Map
    pl_yamashiro_b3
    Beta N/A

    Singlestage payload map. A bit of the most iconic Japanese architecture. Custom Props Credits: EArkham - Japanese Privacy Screens EArkham - Japanese Paper Lanterns

    7,952
  • Map
    cp_silo_c-a10
    Beta N/A

    The original idea was to recreate Sector C from the original Half-Life. After some thought we realized this would be boring and the layout of sector C is not TF2 friendly. So we took the idea of Sector C and decided to make it Sector C f...

    9,158
  • Map
    pl_pharaoh
    Beta N/A

    Pharaoh is a single stage payload map set in the egypt theme. Basically the premise is that this whole area has been excavated from a deep valley of ruins. After many months of play testing the final layout and design was agreed upon and...

    9,452