
- Turtle Rock Studios Survivors Improved
Turtle Rock Studios' (original) survivors with fixes and improvements. 2006: Static textured on eyes, 2k textures, no phong, no LODs, different body mesh shapes 2007: Source engine eyes, 2k textures. no phong, LODs, finalized mesh shap...
- [Resource] Cut L4D1 Lines - Elevenlabs Voicesynth
The idea of this was to utilize Elevenlabs' superb voicesynth technology to "restore" the cut L4D1 lines that never made it into the game (and will probably never be in the public's possession.) The results were.... not great. And I'll s...
- Improved L4D1 Rifle (Original L4D1 Animations)
After getting tired of not seeing the exact, original animations on the workshop. Me and Xenort took on the task, using the original animations, Xenort's fixed viewmodel Rifle, as well as my L4D1 Rifle worldmodel (Edited from The Last St...
- (L4D1) Beta-Styled Hunter
THIS TOOK FOREVER!!! My proudest restoration of the old Hunter seen in pre-release media from 2007/08! There really hasn't been any public beta skins for the hunter (Other than Theuaredead's old spin-take), so I decided to make my own. ...
- The Beta MutationBeta
A mutation that attempts to recreate the Left 4 Dead Beta experience. A list of changes are below: +Only Boomer, Smoker, Hunter, Tank, and Witch spawns +L4D1 weapons/items only +Shotgun and Autoshotgun max ammo has been increased to 128 ...
- Official unused backgrounds
This might be interesting for collectioners. Default loading screen and background menu would be changed to the older ones. (Taken from l4d1 game resources.)
- Early style pipe bomb
Like the pipe bomb seen in the early footage. Big thanks to Gyroic for letting me use some of their textures! :)
End of results.