Browsing 'cp_' Maps

There are 71 results.
  • Map
    cp_silo-c_b3
    Beta N/A

    Gameplay and Objectives: Attack/Defend, 6 control points, 3 rounds. Blue: Regain control of the base and stop the launch of a Titan II ICBM. Red: Hold off Blue until the Titan II launches. Map Environment: Underground ICBM base in la...

    8,009
  • Map
    cp_scream_tv
    Beta N/A

    its from an old N64 game Gex 64. i am making small changes to the map it is now ready for CP games recomended for real players not bots. if you have any questions contact me on steam. Samantha Everfrost Being Rebuilt For Halloween2011 ...

    12,262
  • Map
    cp_1Tower
    N/A

    This is a four controllpoint map situated in a tall tower. In this map I have experimented with the whole game mode of controllpoints wich hopefully will bring some different experiences.

    6,092
  • Map
    cp_waterway_final
    N/A

    Inspired by the choke point mechanic of Warpath, and a little by the canals of Half-Life 2, Waterway sees RED and BLU battling it out in the back alleys of a remote facility for ownership of each other's control points. Server admins: s...

    6,887
  • Map
    cp_orange_two_forts
    Beta N/A

    my first complete map. please rate me gently. Thanks!!! There are two forts , underground and control point in the middle. Please rate me!!!

    7,196
  • Map
    cp_frost_b5
    Beta N/A

    cp_frost is a 5cp push map geared towards competitive play. It emphasizes vast height differences, flank routes, and long sight lines. The middle is based somewhat loosely off the B bombsite in de nuke from counterstrike source, while th...

    9,530
  • Map
    cp_lost
    N/A

    Cp_lost is a simple CP map (of course) where you must capture all five control points (given). Naturally, I couldn't just make it _easy_, so it is set in a maze full of broken lights... and maybe a fake cow or two.

    9,885
  • Map
    cp_hotrod
    Beta N/A

    This map is a simple A/D map to enjoy a game. I have it of three rounds, and it is a map such as orthodox DUSTBOWL having two CP.

    9,704
  • Map
    cp_gydan
    N/A

    cp_gydan is a small, fast and chaotic map. Its main focus is on close-quarters combat and lots of death. The level is based on the new alpine setting. It has four capture points A through D. It's an attack and defend map and it's meant t...

    9,017
  • Map
    cp_whitebase
    N/A

    Gundam White Base type of defense. Sneak into the other teams side to take over the base. Gundam course, Cannon Gun, fully reproduce the familiar mobile suits and tank guns dispenser featuring halloween characters that move with mascot.

    10,978
  • Map
    cp_toy_fort
    N/A

    Control Point (CP's) map with 5 CP's where you play as a miniature soldier on a battlefiled that is based on a bedroom and hallway.

    14,197
  • Map
    cp_shock
    N/A

    This map has been trough 2 big beta tests, played it on a lot of servers and made the map less sniper friendly, added a building on ccontrol point b, 70 seconds setup, faster respawn if A is capped, better balance, made the fps better, a...

    7,587
  • Map
    cp_silo_c-a10
    Beta N/A

    The original idea was to recreate Sector C from the original Half-Life. After some thought we realized this would be boring and the layout of sector C is not TF2 friendly. So we took the idea of Sector C and decided to make it Sector C f...

    8,825
  • Map
    cp_causeway
    Beta N/A

    This is a classic control point style map. Based very loosely on the map 'Orange X'.

    7,231
  • Map
    cp_motherland
    Beta N/A

    Motivated after seeing some photographs of the tunnel systems below Moscow, this map was created based on this setting.

    7,138
  • Map
    cp_swamp_rat
    Beta N/A

    A Gravel Pit Style 3 CP map. My first foray into hammer. It's a smaller map characterized by a more or less open center with things you'd expect from a swamp.

    8,496
  • Map
    cp_glacier
    Beta N/A

    This is a gravel-pit style map with a brand new snowy theme. It features gameplay rather different than gravelpit, even though it's the same gamemode. My main focus with glacier is to balance A and B, to make them equally hard to defend.

    11,677
  • Map
    cp_cavein
    N/A

    Both teams begin in the bottom of a collapsed mineshaft, they need to work their way up-towards the quarry surface, take control of the 'foreman's former office' and push the opposing team back into their own mineshaft.

    10,463
  • Map
    cp_treehouse
    Beta N/A

    A large Treehouse-style map. The wood textures are were made in 'wood workshop' using the base tf2 pallet for colors.

    18,174
  • Map
    cp_foldtown
    N/A

    This map is a revision of an old quaketf map - TOWN2. I have added my own vision and converted it to a CP map. I was unable to restrict classes or make a 3rd team as in the original.

    12,136
  • Map
    Best In Class
    4

    Try your skills with each class in thier own specially designed courses!

    39,644
  • Map
    cp_labor
    N/A

    BLU and RED have once again discovered each others' clandestine bases, coincidentally located directly nextdoor to one another! Defeat your colorfully clad opponents and take their base by force lest ye have yours taken first!

    7,867
  • Map
    cp_freight
    N/A

    The product of this is cp_freight. A map where trains mean business, literally. The map has an 'S' shaped structure with two rails running through the map, from each teams last point, towards the middle and then back towards the enemies ...

    8,736

End of results.