- koth_twinfalls
Set in a forest by twin waterfalls, this symmetrical king of the hill map was designed in Source SDK. A mining tunnel lies behind the point with an opening that leads out between the waterfalls and towards the point. The center of the le...
- cp_nPSkyrimriverwood
The world of Skyrim comes to TF2. Come play in the the town of Riverwood.
- ctf_Spuddicus_Supply_StationBeta
!!!!!CURRENTLY UNDER REDESIGN!!!!! --please sit tight while this map undo-goes an overhaul-- Supports Bots!!!
- ctf_slateBeta
A map for team fortress 2. Map's awesome try it out.
- pl_SierraScurryBeta
basic payload map. There is no 'Forward Spawn' for either team. The spawn control is done through the big building in the center of the map. Its located directly across from both spawns and the doors are controlled based on what points e...
- cp_1Tower
This is a four controllpoint map situated in a tall tower. In this map I have experimented with the whole game mode of controllpoints wich hopefully will bring some different experiences.
- pl_universe
This is a Payload map that combines three of TF2's themes: desert, industrial/well, and alpine. I welcome (and demand!) constructive criticism.
- pl_floodgatesBeta
A rainy day in the alpines--filled with explosions! This map features an alpine style with a reminiscence of VALVe's arena_lumbermill doodads.
- Great Fissure
Listen up, boys! Those reds have been sinkin' their teeth in the mountain and the water of these parts for long enough! Their ranglin' of this fissure has gone on long enough. So we're movin' in and takin' over. We'll sneak into the fiss...
- arena_watchtowerBeta
Your team must either eliminate all players on the opposing team or capture the control point in the watchtower that will be activated during the round.
- cp_treehouseBeta
A large Treehouse-style map. The wood textures are were made in 'wood workshop' using the base tf2 pallet for colors.
End of results.