- cp_kakarikoAlpha
You will only receive a team point for capping both dark and light world villages. Beetle is working on fixing that so you get a team point every time you win a round whether it be light or dark. And yet again, give AgeNt_ a round of app...
- cp_SubTerramBeta
CP Subterram is a multiplayer map for Team Fortress 2 (aka TF2). The map is a control points type and has 5 of them. The map is symetric to even chances for both teams. There is a large open area in the center area (jpg joined) the rest ...
- ctf_tunnelBeta
Created by: Josh 'Hunter-Killer' Mercier. The Capture the Flag version of Tunnel. Both teams must battle across the level to obtain and capture the other team's intelligence.
- trade_shaolin_templeBeta
Simply natural beauty in China. All on feng shui. I think that it will be pleasant to all to play this map! (The sniper can set fire to the arrows on fire.)
- koth_axiomAlpha
koth-style map of the axiom spaceship from disney's wall-e. Though it's highly unfinished i feel it stilll has a lot of potential. This was originally built and submitted for GameBanana's kepler-22 contest. Cheers! CT
- ctf_super_battle_creek4Beta
A challenging capture the intel map as once the intel is dropped it returns to the base in 2 seconds making this map a challenging ctf map, THIS MAP IS A PROTOTYPE. If the map gained popularity the author would continue to update fix an...
- cp_3stagesofhellBeta
Exetremely Hard but not impossible Attack and defend map Originally called '3 capture points of hell' i thought the name was too long and shortend it to '3 stages of hell' the Map is still in its beta stage it may be updated but we'll s...
- ctf_twinfortressBeta
Ported from the monolith game BLOOD, this was probably one of the first ever 2fort style map long before team fortress.. Credits go to monolith and shade for making an Awesome game with Awesome maps, Special thanks to (uk-tf Madmax) for...
- Quetzalcoatl's MirrorBeta
This deathmatch map consists of four platforms in the void, connected by a one-way clockwise loop of teleporters. Furthermore, teleporters to an excellent camping spot on a fifth, central platform can be used. When you hear the alarm, th...
- Light As A FeatherBeta
Small low-gravity deathmatch map. LAAF features a deep pit with a jump pad in the middle, as well as platforms on the walls to climb up. The pit is surrounded by a circular corridor with health and ammo. All players spawn within the pit...
- koth_Framework
Join the construction crew in this unique KOTH map. A bit different take on koth with a moving control point. Try it out and see what you think!
- trade park V4
Im not the best at making maps but some one wanted me to upload it here so, here you go. :/
- Trade Monoculus
On the map there are 3 zones. 1 / idle zone: Here MONOCULUS and the Headless Horseman kill you will. 2 / area trade: Capture a point and the gate will open at 25sec in the area of trade or teleport MONOCULUS. Here you will enjoy! 3 / ...
- jump_redplanetBeta
Redplanet is unlike to most jump maps beginner friendly. there are 9 jumps from easy to medium(all of them are skill based no senseless extended jumps). most jumps are actually freestyle jumps i did in my old videos. the map has a ridicu...
- jump_pagodaBeta
The author started making an easier jump map this time, but that became boring after a while so he ended up with a map that goes from easy to hard with some unorthodox methods and further thinking as seen in some of the later stages of j...
- jump_QuBABeta
This is QuBA's first jump map. featuring 3 courses with a total of 38 jumps. Difficulty ranging from very easy to hard. Have fun!
- ctf_shipmentBeta
HugoDePayenz tried to make a shipment map that is similar to the one from Call of Duty 4. This map is meant for a small 10 slot server.
- ctf_Scout_Alliance_OutdoorsBeta
The RED team consists of a high-tech lumberyard delivering site. You could automatically see that when you spot a glass room full of payloads. The BLUE team consists of your typical Well and Hydro 'rocket city' design philosophy. You c...
- ctf_premudaAlpha
Set on the island of Premuda in the Adriatic Sea, Blu tries to pinpoint Red's Central HQ to launch an aerial attack to destroy it. The Intel/Transmitter is a custom model with a health dispenser attached to it, so it slowly heals the car...
- ctf_normaAlpha
Hey everyone, just wanted to post my entry for the comp CTF contest over at TF2map here, would appreciate to get some feedback! Its standard CTF and its version a3 at the moment.. I need feedback on gameplay, the visuals are not importa...
- ctf_glassfloorBeta
The map is split into 4 distinct levels, a basement, ground floor an upper floor and 2 sniper balconies. each level offers different amounts of exposure and different route options. There are simple routes, and a number of more difficult...
- ctf_deckerBeta
Some of you might remember this map from a while back when it was in beta. If not here's a little description with some screen shots. This is the authors take on 2Fort. The Blue Team suspects that the Red team has been poaching Blue Tun...
- ctf_Battle_LineBeta
This is a large capture the flag map, designed for 32 players. Each side has a fort protected with a moat. There is a narrow bridge across the moat and an entrance to a sewer below the bridge. You have to jump into the water to enter the...
- ctf_arklayBeta
Don't be fooled by the name this isn't a Resident Evil map I could'nt think of a better name but then I saw a Resident Evil Afterlife Trailer I was like hey Arklay Mountains so why not. (I know the movies and games are not related) ok to...