Things you have to know:
0. I speak Spanish and some English. I'm from Argentina, if you use another language I wont understand xD
1. This is not a recreation, it is a campaign based on Resident Evil 2 (Claire B) and is playable with L4D1 survivors. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
2. The campaign supports coop and contains one survival ...
After being firebombed, the survivors must flee their safehouse, and find their way to safety.
Identical to the workshop version.
Supported EMS mutations:
Holdout (exclusive objects included)
Welcome back to the Synergenic Technologies Testing Chambers in this spiritual successor to the "Prototype Mk2" and Prototype Mk3" Campaigns. Fight your way through a strange, minimalist world to escape.
This campaign relies on heavily tiled, small size textures to reduce rendering impact and, hopefully, support more zombies. Because, once again, this campaign utilizes scripted ...
The Parish Beta: Waterfront is a L4D2 campaign that restores the hidden "c5m1_waterfront_sndscape" map found within the game's files to its original and playable condition, along with three other rebuilt maps. From its name, the map appears to be a test map showing off its new soundscapes. It was planned to start in early morning, and end in the afternoon. The map contained none of L4...
The government buttholeastan thought the green goo from spitters could be used as a leathal component in missles. Didn't work out that way too well. The creatures escaped and killed everyone. You will be dropped off at the warehouse. You can take the 2-way security elevator or the unsecure stairwell. Your job; eradicate all the creatures and report back from the shipping facility.
Find 5 coi...
Absolute Zero Complete
Thanks for stickin' with it, folks, she's done.
I will update her with the audio when I get it in and working
and continue to tweak / update the campaign until properly balanced.
To..do.. add survivor callouts?
The Punisher is my latest campaign, I built this in order to get back into hammer world editor. The maps are big and there is little information on where to go, so look around and get lost but have fun and keep your wits about you as you may not be able to see where you are going!!!
Changes made to The Punisher campaign -
Map 1 - The Mine:
*Version 6.0 FINAL* This map WILL NOT conflict with MIC 2 anymore. Re-added twitching zombies in map 4 - woot! Cold wanted this one updated. So here it is one final time. Take the 4 best maps of MIC for L4D1 and 4 more from MIC 2 for L4D2 and you have EIGHT (8) maps of zombie killing insanity! The blue textures in the last 4 maps are amazing. The Coldmaster gives this one two thumbs and two big...
UPDATE 1.4 has been released!
Hello Survivors! Are you ready to fight your way out of Hell once again?
Yes? Well, it's time to prove it!
Download this big one-map campaign inspired by the Jupiter factory seen in the PC game "STALKER Call Of Prypiat".
It has everything a survivor needs to enjoy a rainy day with his friends:...
This map needed all the finishing touches: Added stringtable files to EVERY map so they will not crash on custom servers when others join a game after it has started from lobby. There were no map image files, no intro poster, and no outrotitle - ALL DONE! The other author should take down his map. Huckster will keep it updated.
- THIS VERSION WORKS WITH VERSION 4 ON THE WORKSHOP.
- Has all the missing textures and models the other version on this site does not have!
- Link will bring hunters here to download the map.
- Removed 2000 unneeded files (xbox.vtx, sw.vtx, dx80.vtx, and plain ole .vtx)
A 5-map campaign set in various locations throughout Japan. Survivors start in Tokyo's red light district, escaping to Kyo...
Survive the aftermath... IF YOU CAN! Here is a five mapper from our Canadian pal 1SGHeartless. Listen to all the things the zombies SAY, yes SAY. In this apocalypse the zombos still have a few wits about them - great idea! Enjoy all!
You'll visit the manufactory for game scenery. Later on you'll discover an underground line and in the end you have choose between two rescue vehicles. Use the remote controls on map 3 to switch between two dimensions. Explore the maps, there's plenty to see!
The campaign has some specialties - the questions I expect most:
Q: Do all survivors have to be inside the space limousine when the l...
Survivors must fight their way through an infested city before holding out for a rescue helicopter on the rooftops.
Level 1 name : Red Streets
Level 2 name : Red Roofs
Game-time: 20-30 minutes.
Campaign status: Complete [open to bug fixes]
Leaving Home - You are leaving home after an unknown outbreak.
Disclaimer: This is the first campaign that i have made, there are two safe rooms that only have med pacs, this is by design
With special thanks to DeepThunder for the help
NoWhereIsSafe chapter 2 continues from chapter 1.....
After leaving earth on a NASA Moonraker shuttle you soon land on the moon, you think leaving earth is safe think again and keep your wits about you
help video's on youtube they have no sound tho
NoWhare Is Safe Chapter 2 1st Generator room help
youtube com / watch?v=klFbvA8TAtE
Ever wondered why a map you love and start a game with on Steam has no one join? You don't have bad taste! The link to download the map is dead or non-existent. Here are three more maps that work with their busted link brothers here on Gamemaps, BUT have a working link to download the campaign here on Gamemaps! Brilliant idea!
Campaigns:China Of The Dead, Dead Echo 2, and Free Passage.