Our campaign entry for the China contest.
NEWS We posted version 2 update. This is a map take place in Hong Kong, China.
Hong Kong is infected and survivors find themselves trapped in the city.
This is our first L4D2 campaign. Thanks for playing.
Added sound.cache file for sound to work. Added Crash Course truck fix. Fixed poster and outrotitle. Added working link to mission file so others c...
Russia. A small provincial town. Not even a town, but a settlement. How did you get here? Nobody knows. The only thing that you know exactly is that you need to get out of here.
4 rescue vehicles, fully hand-written finale, excellent musical accompaniment, various character dialogs, etc. In general, everything was done to play was fun.(Google translator)
This one had the escape vehicle invisible. Also added a few shortcuts via entity props in maps 1,3, 4, and 5. Removed unused sound files. Fixed that invisible escape vehicle and added sound to it as well.
- The survivors must once again fight their way to an evacuation outpost. This time during the night.
- This campaign's events and finale are inspired from L4D1 campaigns.
- Super cool 3 mapper with broken link, so we fixed.
- Added a few things to finale map as well.
- Switch in map 2 works as well.
My language is Spanish and I can use English, but no other languages.
Things you have to know:
-I changed the name (Raccoon City Nemesis) to avoid problems of people who dont know this campaign is based on Resident Evil 3.
0. This is not a recreation, it is a campaign based on Resident Evil 3: Nemesis. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
VERSION 2.0. Updated from earlier on 2/23/17 = missing textures and what not. The rooftop hospital rescue DID NOT go down correctly. Our survivors missed the last chopper out, or did they? These 4 will now backtrack thru the city to the broken radio at the apartment drop off, fix it, and radio for help!
Here is a mash up of maps never finished by their authors, but mangled together Huck style - think I should only let Timelord's do this kind of mapping :) No Mercy Park, Uptown Ghoul, 1 very cool finale from Left Or Right, and Jungle Crisis. Enjoy everyone!
Left 4 Dead maps 2.0, the remix, inspired by several LUE Linkers.
A second 13 map length campaign inspired by Crescendo Collision.
This item is not authorized for posting on Steam except from myself or Brian.
This map is UNFINISHED, currently only 2 maps are available and map 2 is in an early state but playable.
This map is in Alpha state and unfinished, it is not intended for serious play and is for testing/debugging purposes. If you would like to help solve issues or give your opinion on something you would like to see different in the map leave a comment below. When this map is fully released I ...
Valve map Blood Harvest Reversed! Play this map backwards with an exciting and tough finale! All L4D2 goodies now included. All other versions of this map have a myriad of issues with L4D2. This one plays like it should with all the good stuff. L4D1 survivors as well.
In this Dead Island inspired campaign, the survivors team up with the military on a mission to stop the flow of water in the sewers and dry the city out, with the hope of stopping the infection from spreading further.
They fight their way through a supermarket into the city's sewer system, drain the water, and then try to reach the rendezvous/rescue located on the rooftop of the Ramsey Hotel. ...
Things you have to know:
0. I speak Spanish and some English. I'm from Argentina, if you use another language I wont understand xD
1. This is not a recreation, it is a campaign based on Resident Evil 2 (Claire B) and is playable with L4D1 survivors. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
2. The campaign supports coop and contains one survival ...
A "comic book" like five chapter campaign is what Simplicity is. Simple meaning, but the map mood is more like a painter's comic book world, so hence the name. The author took the "Prototype No. 3" map for inspiration and creation. When the survivors head back to Synergenic Laboratories, escape has become much more difficult!
This map may seem simple, but the reality is th...
"Special Task" is a five chapter battle class map, the map by the domestic author "Morning Morning" Production. The story tells of the survivors who crash in the desert and survive by finding an desert oasis. In order to continue to survive, they must pass through a zombie horror village, a dark underground maze, and the mysterious Research Institute. They hope to grab the f...
Here is the fixed link version of this map with missing textures included too. This WILL work with the older version missing these items as well. Just added models and material files and fixed the link to this download location.
Fight through the neighborhood to the embassy, then run or die to the escape in the finale. Combination of There Goes the Neighborhood, US Embassy, and the finale to Urban Disaster, a little known but excellent map.