This campaign now has 5 maps with a new additional map: Stranded. It is a small simple map that depicts how survivors end up in the Complex Course in the first place. This is a very simple map and can be finished rather quickly. Guess it's something of a bonus?
- Fixed the opening cinematic for map 1. Shouldn't be stuck anymore.
- Fixed the finale car drop
- Slightly reduced the first ...
IMPORTANT: This map is in Beta and not finished! This means that some of the chapters may not be the best they can be!
This map will be in Beta until I finish detailing the areas and once that's done will be complete but far from finished. The idea for this map is that I will add stuff that people suggest, including new paths, randomsed pathing, removing/adding items, removing/adding new areas...
SORRY FOR FIX TO NOT SHOWING IN ADDONS TAKING SO LONG. This one had the escape vehicle invisible. Also added a few shortcuts via entity props in maps 1,3, 4, and 5. Removed unused sound files. Fixed that invisible escape vehicle and added sound to it as well. Fixed version number in mission file. This map will work with 2.1 if you direct connect.
Left 4 Dead 1 campaign that takes you thru the woods. 3 maps and basic good killing fun! Will not conflict with the campaign The Ultimate Woods any longer. Will NOT work with any other release of this map from this site or l4d2maps website.
BOT - Battle Ogress Toys
"We are at the big house!" coach says it right. Welcome to the 15-Minute-Mini-Map with a Scavenge Finale in a single oversized room.
With the the exclusive glow-card-edition, the mouth-painted textures and a big can of Sauerkraut, it offers the perfect place for a harmonious supper with friends.
It is far away from the adrenaline soaked everyday business. Be...
Welcome To Springfield
This is my 1st time modding/mapping, I tried lots of different things while trying to figure stuff out and stuck most of them into a level... enjoy!
Level is unfinished
very bad optimization
Not sure if I will finish, kinda getting bored of figuring out nav files ect...,
will probably start fresh if I continue, mabey a survival?
Our campaign entry for the China contest.
NEWS We posted version 2 update. This is a map take place in Hong Kong, China.
Hong Kong is infected and survivors find themselves trapped in the city.
This is our first L4D2 campaign. Thanks for playing.
Added sound.cache file for sound to work. Added Crash Course truck fix. Fixed poster and outrotitle. Added working link to mission file so others c...
Russia. A small provincial town. Not even a town, but a settlement. How did you get here? Nobody knows. The only thing that you know exactly is that you need to get out of here.
4 rescue vehicles, fully hand-written finale, excellent musical accompaniment, various character dialogs, etc. In general, everything was done to play was fun.(Google translator)
- The survivors must once again fight their way to an evacuation outpost. This time during the night.
- This campaign's events and finale are inspired from L4D1 campaigns.
- Super cool 3 mapper with broken link, so we fixed.
- Added a few things to finale map as well.
- Switch in map 2 works as well.
My language is Spanish and I can use English, but no other languages.
Things you have to know:
-I changed the name (Raccoon City Nemesis) to avoid problems of people who dont know this campaign is based on Resident Evil 3.
0. This is not a recreation, it is a campaign based on Resident Evil 3: Nemesis. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
VERSION 2.0. Updated from earlier on 2/23/17 = missing textures and what not. The rooftop hospital rescue DID NOT go down correctly. Our survivors missed the last chopper out, or did they? These 4 will now backtrack thru the city to the broken radio at the apartment drop off, fix it, and radio for help!
Here is a mash up of maps never finished by their authors, but mangled together Huck style - think I should only let Timelord's do this kind of mapping :) No Mercy Park, Uptown Ghoul, 1 very cool finale from Left Or Right, and Jungle Crisis. Enjoy everyone!
Left 4 Dead maps 2.0, the remix, inspired by several LUE Linkers.
A second 13 map length campaign inspired by Crescendo Collision.
This item is not authorized for posting on Steam except from myself or Brian.
Valve map Blood Harvest Reversed! Play this map backwards with an exciting and tough finale! All L4D2 goodies now included. All other versions of this map have a myriad of issues with L4D2. This one plays like it should with all the good stuff. L4D1 survivors as well.
In this Dead Island inspired campaign, the survivors team up with the military on a mission to stop the flow of water in the sewers and dry the city out, with the hope of stopping the infection from spreading further.
They fight their way through a supermarket into the city's sewer system, drain the water, and then try to reach the rendezvous/rescue located on the rooftop of the Ramsey Hotel. ...
Things you have to know:
0. I speak Spanish and some English. I'm from Argentina, if you use another language I wont understand xD
1. This is not a recreation, it is a campaign based on Resident Evil 2 (Claire B) and is playable with L4D1 survivors. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
2. The campaign supports coop and contains one survival ...
A "comic book" like five chapter campaign is what Simplicity is. Simple meaning, but the map mood is more like a painter's comic book world, so hence the name. The author took the "Prototype No. 3" map for inspiration and creation. When the survivors head back to Synergenic Laboratories, escape has become much more difficult!
This map may seem simple, but the reality is th...