IMPORTANT: This map is in Beta and not finished! This means that some of the chapters may not be the best they can be!
This map will be in Beta until I finish detailing the areas and once that's done will be complete but far from finished. The idea for this map is that I will add stuff that people suggest, including new paths, randomsed pathing, removing/adding items, removing/adding new areas...
This is my first campaign map. It's 5 chapters. It's very difficult, but very interesting! It took more than half a month to finish the map. I hope everyone will support it! This is a real map! If you have any questions, please give feedback at the message office!
You need very high your shader.
Town In Survive was, made me, but it made my own town house and sugar company. I have imported the 3 building in tutorials I learn about make my own map, survival. Depends me make new map I'm complete details.
Iwill Follow this Problem Fixed : Duke Jose
-Use the "playerclip" texture to draw invisible walls and boundaries so that players cannot easily...
Counter-Strike: Global Offensive map port. Includes a Survival Mode and a Scavenge Mode.
This is NOT original work, all I did was modify some areas to be suitable for Left 4 Dead 2, all credit goes to Valve for the maps.
If you have any bugs and errors please contact me.
"We are at the big house!" Coach says it right.
The 3 map campaign tries to enchant you with the charm of its hand-painted textures and mouth-blown models. It impresses with blabla and and a lot of farblbarbl. Nah! Why should I describe something in adult words when it is actually quite childish? Become a child again, get back to the toystore and battle with ogress toys!
- play a ro...
No stringtable files in ANY of the 8 maps - FIXED. Reduced total tank count for campaign to around a dozen for the 8 maps total. Discover the secrets of the base in order to escape! This campaign was made by the Blighty Clan from the United Kingdom. This campaign was made for a clan member named Elmo as a welcome home present after his 1 year tour of duty in Afghanistan from 2010 - 2011. Than...
Parks and Recreation in the dreamworld nightmare of Ron "Effing" Swanson! Missing stringtable files in last two maps = FIXED. Took out tier 1 weapons and replaced with tier 2 in last two maps. Added laser sights to all maps. Recreated sound.cache so all sounds work. Sorry, been binge watching Parks & Rec again, need MORE RON BABY!! Version 2.0. Link in map is to workshop, so insta...
This is a work in progress Survival type map.
This map is still early in development, however feedback would be appreciated.
AI Survivors currently have trouble with ladders
any tips or suggestions are welcome
The survivors boarded the plane, ready to go to a safe place, but in the middle
of the people on the plane were infected, the plane landed in a desert, the
survivors must go through the thick oasis and terror village, underground maze
dark, mysterious Research Institute, the final flight to escape
Our campaign entry for the China contest.
NEWS We posted version 2 update. This is a map take place in Hong Kong, China.
Hong Kong is infected and survivors find themselves trapped in the city.
This is our first L4D2 campaign. Thanks for playing.
Added sound.cache file for sound to work. Added Crash Course truck fix. Fixed poster and outrotitle. Added working link to mission file so others c...
The original Survival maps from the first Left 4 Dead which Valve never ported, also includes the two No Mercy maps that also never made it into L4D2.
Please report any issues you have in the comments below, every issue reported will be guaranteed to be taken a look at and attempted to be fixed. There is a list of Known Issues as well as Planned Updates on the Workshop page for this map set. ...
Silent Hill styled campaign for L4D. Originally elaborated by Leafo. Later L4D community made some fixes for this maps.
In this version, as You see, contains survivors from L4D1, sound, and missed previously textures. Still bots might be useless sometimes, because of hard-construction of the maps, riddles and spawn-spots issues in safe house. Even players may die on the beginning of the map. De...
The villagers on the Baltic Sea were wating for Christmas as every year. But this time it wasn't Santa who came down the chimney...
...And what exactly came out of it was quite shadowy. Soon the creatures whispered through the entire settlement, and there was not much left of the once happy celebration. Are you going to meet these unfeeling phenomena- before there are roasts?
Valador, Inc is proud to announce the release of Moundsville Slammer, a Left 4 Dead 2 campaign. Created by Matt Scott, a member of the Valador design team, the campaign incorporates two game levels derived from an actual haunted location in Moundsville, WV.
We chose point-cloud technology to gather data on Moundsville Penitentiary for a project in 2009. Point-cloud data provides surface and vo...
A recreation of the Pirates of the Caribbean ride at Disneyland in California.
Fixed sound to work = there were 23 custom sounds not working. Added sound.cache file. Fixed map image file. Fixed outrotitle image file. Updated link to download to gamemaps. Enjoy all!
The Punisher is my latest campaign, I built this in order to get back into hammer world editor. The maps are big and there is little information on where to go, so look around and get lost but have fun and keep your wits about you as you may not be able to see where you are going!!!
Changes made to The Punisher campaign -
Map 1 - The Mine:
You'll visit the manufactory for game scenery. Later on you'll discover an underground line and in the end you have choose between two rescue vehicles. Use the remote controls on map 3 to switch between two dimensions. Explore the maps, there's plenty to see!
The campaign has some specialties - the questions I expect most:
Q: Do all survivors have to be inside the space limousine when the l...
Leaving Home - You are leaving home after an unknown outbreak.
Disclaimer: This is the first campaign that i have made, there are two safe rooms that only have med pacs, this is by design
With special thanks to DeepThunder for the help
I don´t have a name for this one yet... It´s just a random survivalmap I have created. The first 5 minutes are easy enough to defend solo without recieving any damage (and even that is not hard) but becomes harder every 5 minutes. Health of most infected increases and much more infected will spawn. I never tested it with a full team but it should be good how it is.
The reason why I decided to ...