4 desolate industrial environments. Explore a water treatment plant and eventually get to the evacuation zone located on an abandoned construction site! Inspired by F.E.A.R's strange level design.The L4D1 version has 4 maps, not 3, like the L4D2 version has.
Sky High Survival (BETA)
One step closer to heaven...
This survival map is heavily inspired by No Mercy's finale. Survive for as long as you can in the abandoned evac zone on top of the 1st Bank and Trust building.
Use of Game Instructor is highly recommended!
This is a full fledged campaign modeled after the original L4D campaigns. Some liberties were taken expanding Black Mesa East to fit the pacing of first levels. As much of Ravenholm was retained as possible, though various changes were made to better fit the game play of L4D and assist with bot navigation. There's been a few other ports of this already, but it was started long before L4D even h...
The Parish Beta: Waterfront is a L4D2 campaign that restores the hidden and graphically broken "c5m1_waterfront_sndscape" map to its original and playable condition, along with four other rebuilt and beta-inspired maps. "c5m1_waterfront_sndscape" appeared to be a test map showing off its soundscapes. It was planned to start in early morning, and end in the afternoon.
IMPORTANT: This map is in Beta and not finished! This means that some of the chapters may not be the best they can be!
This map will be in Beta until I finish detailing the areas and once that's done will be complete but far from finished. The idea for this map is that I will add stuff that people suggest, including new paths, randomsed pathing, removing/adding items, removing/adding new areas...
I speak spanish and some english
Things you have to know:
-I changed the name (Raccoon City Nemesis) to avoid problems of people who dont know this campaign is based on Resident Evil 3.
0. This is not a recreation, it is a campaign based on Resident Evil 3: Nemesis. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
1. The campaign now supports coop and v...
A research/barricade based game inspired by rimrook's 'Let's Build a Rocket!' with an added twist. Players must build barricades to protect themselves, while using gas cans as fuel to unlock weapons.
Original map author: raulness & dustpup.
I thank raulness for allowing me to publish the improved map.
New in this map:
Fix stringtable.dct and several bugs.
Improve hint displaying logic and...
An original Survival Map, with a small mansion-esque building acting as the battlegrounds. This contains a copy of the Counter-Strike Knife & a custom Keyboard Melee Weapon. Alongside support for the Gnome Guardians Mutation & the United We Stand Mutation.
All foundations have an end, but how long will they last?
Left 4 Dead 1 campaign that takes you thru the woods. 3 maps and basic good killing fun! Will not conflict with the campaign The Ultimate Woods any longer. Will NOT work with any other release of this map from this site or l4d2maps website.
Welcome To Springfield
This is my 1st time modding/mapping, I tried lots of different things while trying to figure stuff out and stuck most of them into a level... enjoy!
Level is unfinished
very bad optimization
Not sure if I will finish, kinda getting bored of figuring out nav files ect...,
will probably start fresh if I continue, mabey a survival?
Fun survival map that's been ported from L4D1. Fixed any texture, navmap etc issues. Quite fun actually :). Learned a lot about how to properly setup a survival map with this one. Will be retouching my other ones that I ported. Left you lots of goodies to defend yourself. :)
- The survivors must once again fight their way to an evacuation outpost. This time during the night.
- This campaign's events and finale are inspired from L4D1 campaigns.
- Super cool 3 mapper with broken link, so we fixed.
- Added a few things to finale map as well.
- Switch in map 2 works as well.
VERSION 2.0. Updated from earlier on 2/23/17 = missing textures and what not. The rooftop hospital rescue DID NOT go down correctly. Our survivors missed the last chopper out, or did they? These 4 will now backtrack thru the city to the broken radio at the apartment drop off, fix it, and radio for help!
Here is a mash up of maps never finished by their authors, but mangled together Huck style - think I should only let Timelord's do this kind of mapping :) No Mercy Park, Uptown Ghoul, 1 very cool finale from Left Or Right, and Jungle Crisis. Enjoy everyone!
Left 4 Dead maps 2.0, the remix, inspired by several LUE Linkers.
A second 13 map length campaign inspired by Crescendo Collision.
This item is not authorized for posting on Steam except from myself or Brian.
Valve map Blood Harvest Reversed! Play this map backwards with an exciting and tough finale! All L4D2 goodies now included. All other versions of this map have a myriad of issues with L4D2. This one plays like it should with all the good stuff. L4D1 survivors as well.
Things you have to know:
0. I speak Spanish and some English. I'm from Argentina, if you use another language I wont understand xD
1. This is not a recreation, it is a campaign based on Resident Evil 2 (Claire B) and is playable with L4D1 survivors. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
2. The campaign supports coop and contains one survival ...