A five map campaign
Finish the tower if you can
For those think too less zombie or too many you may create these file in your l4d2 game folder scripts\vscripts
these script will run once you entered the map
Msg("Preparing to own the Survivors\n");
local Dopts = DirectorScript.DirectorOptio...
The original Survival maps from the first Left 4 Dead which Valve never ported, also includes the two No Mercy maps that also never made it into L4D2.
Please report any issues you have in the comments below, every issue reported will be guaranteed to be taken a look at and attempted to be fixed. There is a list of Known Issues as well as Planned Updates on the Workshop page for this map set. ...
Ok New update is still not working so I'm going to split them into 2 maps instead.
this my be a bit so pleas bare with me thank you.
(posted Jan. 6, 2017)
This is mainly a CO-OP map.
Ending for second level. (just exit.)
Scattered Items (second map)
Panic Events (second map)
Better music setup (both)
Bots wont be of much help for second map.
Saw traps brake away serf...
Download the 7zip file from external link for quickest download. Only 316MB size vs 407MB zipped!
This is not the same version as the [email protected] release, except I did the hundred hours of work to trim it down, make the sound work, fix ALL the finales so they would work, AND MOST IMPORTANTLY: asked Leafo personally if I could fix and port this baby. [email protected] then downloaded my release from my website l...
Silent Hill styled campaign for L4D. Originally elaborated by Leafo. Later L4D community made some fixes for this maps.
In this version, as You see, contains survivors from L4D1, sound, and missed previously textures. Still bots might be useless sometimes, because of hard-construction of the maps, riddles and spawn-spots issues in safe house. Even players may die on the beginning of the map. De...
Valador, Inc is proud to announce the release of Moundsville Slammer, a Left 4 Dead 2 campaign. Created by Matt Scott, a member of the Valador design team, the campaign incorporates two game levels derived from an actual haunted location in Moundsville, WV.
We chose point-cloud technology to gather data on Moundsville Penitentiary for a project in 2009. Point-cloud data provides surface and vo...
Welcome back to the Synergenic Technologies Testing Chambers in this spiritual successor to the "Prototype Mk2" and Prototype Mk3" Campaigns. Fight your way through a strange, minimalist world to escape.
This campaign relies on heavily tiled, small size textures to reduce rendering impact and, hopefully, support more zombies. Because, once again, this campaign utilizes scripted ...
The Punisher is my latest campaign, I built this in order to get back into hammer world editor. The maps are big and there is little information on where to go, so look around and get lost but have fun and keep your wits about you as you may not be able to see where you are going!!!
Changes made to The Punisher campaign -
Map 1 - The Mine:
A map based on town for survive hordes of zombies waiting for you...
This map has:
-Heavy weapons (Grenade Launcher, M60, Chainsaw)
-A lot of throwables (Bile jar, Molotov, Pipe bomb)
-Variety of weapons (Includes meeles)
-Long space for fight
Sorry my bad english i speak spanish :,v
Un pequeño pueblo para que sobrevivas hordas de zombies que...
Leaving Home - You are leaving home after an unknown outbreak.
Disclaimer: This is the first campaign that i have made, there are two safe rooms that only have med pacs, this is by design
With special thanks to DeepThunder for the help
NOTE: I am aware of the gameplay issues and the difficulty. I am making the map easier, increasing the supplies and fixing the bugs. I will release an update asap after im done with my studying.
Can you save the people of Gondor from destruction?
Fight the evil hordes on the walls of the white city.
The Siege of Minas Tirith is a survival map like no other normal map (except for Helmsdeep Reb...
2032: REDUX is now available! Contains dozens of bug/glitch fixes, gameplay improvements, new map areas, and engine improvements!
The epic conclusion to the 2019 Trilogy is here. Who will survive when the nightmare returns once more?
The year is 2032. 13 years after the nuclear incident at San Marino wiped out most of the West Coast and caused catastrophic damage around the world, Daniel and...
THE FINAL STAND||
Having heard rumor of abandoned anti-personnel weapons, the survivors took a little road trip up into Trayarc Pinewood Park. Unabated, they managed to reach an abandoned mini-depot where the weapons were located, deactivated. However, before they could make it out with the M134 Auto-Turrets, the moans of a massive army of the dead reached their ears. Trapped a...
Another Tank Map, in a smaller arena.
Enter the arena and fight tanks for 10 minutes.
You will then have to find Moustachio to activate 1 out of 4 possible rescues (Don't take too long to reach Moustachio or he will change position!)
Rescues are located below the coloured walls.
A button under the tower can teleport all the dead players bodies to the top of the tower.
Based loosely on F.E.A.R., Project Auburn lets you adventure and hunt through 3 desolate and zombie infested industrial environments. Explore a water treatment plant and get to the evacuation zone located on an abandoned construction site! Good hunting! Original map is unplayable due to stringtable files no longer working with a previous update from Valve. This is the L4D2 version, and has only...
Wintertide - Survival map b2.
Action takes place in the winter time on a base somewhere in Siberia, which suffered from the onfall of the infected and the outbreak of the epidemic.
-Winter time, snow and frost. Infected do not fear frost, but the survivors will have a hard time hiding in the rooms or near the barrels with fire.
-Complete absence of first aid kits and pills. Th...
For anyone that couldnt figure it out, this project is abandoned in favor of other projects. If you liked the concepts then rest safely in the knowledge that they are being improved upon with future projects.
Welcome back to San Marino.
Can you save your favorite mall cop, Paul Blart, from facing an untimely death? He's trapped inside a bunker and needs your help.
(The first person to find all hidden Paul Blart posters in the campaign wins a prize.)
An exert from the past/future project "Haunting Grounds"... and the first of numerous souls you will have to vanquish in order to escape from purgatory...
If you find any bugs/problems/issues... Let me know...
Always open to feedback....
So what is Haunting Grounds?...
Currently it is a single map campaign... featuring a boss fight... carefully crafted to be difficult, but fa...
The terminal from L4D1's Dead Air - In L4D2 - Ported to survival!
The survival port revolves around the van area and has been slightly modified to be survival friendly.
New Weapon Placement
New Item Placement
Small Changes To Environment
Custom Nav (I made my own nav for the map)
No Custom Assets Used
Compact survival area
Map By Valve (primarily) and by Me (secondary)
Nav by Me