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Download 451 Maps.

  • Map

    Trade Bloodgulch

    This is HL2 DM Barneygulch map now in Team Fortress 2! Nullen wanted to make this a trade map before making it a ctf map. Spawn points have been placed all over the map to prevent spawncamping.

    Nullen Nullen
    6,528
  • Map

    Trade Appleoosa

    This map is a replica of Appleoosa including an huge open area and the buffaloo camp in proper distance. My primary goal has been to create Appleoosa as good as possible in Hammer by using the Episode "Over a Barrel" of the Show "My lit...

  • Map

    Traincamp

    Beta

    It's not a playable map. It's just for training. It has 3 rooms (and the main hall with the spawn area). See the readme for more details.

    Theck Theck
    7,363
  • Map

    Jumping 2

    Beta

    This is the new beta version of the Jumping 2 map. Improvements: - Reversed blocks - Displacement - Walls - Team Fortress 2 Sky - HDR - Ressuply locker - The whole map is considered as spawn room. Train at jumping on this map, any type...

    Banana Split Banana Split
    7,101
  • Map

    jump_redplanet

    Beta

    Redplanet is unlike to most jump maps beginner friendly. there are 9 jumps from easy to medium(all of them are skill based no senseless extended jumps). most jumps are actually freestyle jumps i did in my old videos. the map has a ridicu...

    mouse* mouse*
    9,595
  • Map

    jump_tholos

    Beta

    This is a soldier jump map with 12 levels with a Difficulty level of Medium to hard. It is possible to complete this map as a demoman, but it's not designed for that class.

    Axxxl Axxxl
    7,285
  • Map

    jump_pagoda

    Beta

    The author started making an easier jump map this time, but that became boring after a while so he ended up with a map that goes from easy to hard with some unorthodox methods and further thinking as seen in some of the later stages of j...

    Axxxl Axxxl
    10,014
  • Map

    jump_QuBA

    Beta

    This is QuBA's first jump map. featuring 3 courses with a total of 38 jumps. Difficulty ranging from very easy to hard. Have fun!

    QuBA QuBA
    17,513
  • Map

    jump_dystopia

    Beta

    There are 5 courses in the map, each with a different theme. The first course can be completed as both scout and a soldier. Jumps on last course are made by The Magic Muff{N} Burglar. This is a first beta, so please report any bugs you ...

    Axxxl Axxxl
    8,482
  • Map

    jump_beef

    This is a simplistic map intended for players who have never rocket jumped before. The cows on the side contain help on how to do each jump. Difficulty ranges from Easy to Medium.

    Bevo Bevo
    18,838
  • Map

    tc_meridian

    Beta

    The gameplay is Territory Control, like tc_hydro, but it uses Capture the Flag instead of Control Points to win each round. We're hoping that the infiltration gameplay will result in fewer round stalemates than the domination gameplay of...

    Shmitz Shmitz
    8,606
  • Map

    surf_fantastic

    Beta

    This is SBrown's first Surf Map! It's highly recommended using the following settings: - Recommended sv_airaccelerate: 1000 - Recommended sv_gravity: 700

    sbrown sbrown
    9,297
  • Map

    cp_italy

    i've ported cs_italy in TF2, and added TF2 stuffs, i've added CS:S props and textures, cartooned some textures, fixed and scripted the rest to look like TF2. then here is my CS_ITALY ported from CS:S Have Fun

  • Map

    ctf_shipment

    Beta

    HugoDePayenz tried to make a shipment map that is similar to the one from Call of Duty 4. This map is meant for a small 10 slot server.

    HugoDePayenz HugoDePayenz
    4,630
  • Map

    ctf_Scout_Alliance_Outdoors

    Beta

    The RED team consists of a high-tech lumberyard delivering site. You could automatically see that when you spot a glass room full of payloads. The BLUE team consists of your typical Well and Hydro 'rocket city' design philosophy. You c...

    Wisdom Wisdom
    5,314
  • Map

    ctf_sabotage

    Beta

    A second beta release of ctf_sabotage. CHANGES: - Fixed spawn rooms so enemies cannot enter - Added spectator cameras - Removed balcony railings, replace with small concrete lips - Replaced barrels in lab with computer carts - Fixed pos...

    MiniManz MiniManz
    4,684
  • Map

    ctf_rippleside_a6b

    Alpha

    Herp de derp der train crashed in de twiddle dee doo, for 6v6 competitive play in the dump diddily derp dee doo! Dropped intel returns in 10 seconds, herp herp.

    Eyce Eyce
    5,061
  • Map

    ctf_premuda

    Alpha

    Set on the island of Premuda in the Adriatic Sea, Blu tries to pinpoint Red's Central HQ to launch an aerial attack to destroy it. The Intel/Transmitter is a custom model with a health dispenser attached to it, so it slowly heals the car...

    eerieone eerieone
    5,242
  • Map

    ctf_platform

    Beta

    Recommended game rules: 10 sec respawn, 2 or 3 captures win the game, class cap of 3 or 4, and a 30 sec setup time, as the first points are quite vulnerable to capture at first. It looks a bit ugly due to the fact that I haven't focused...

    Ryan Sanderson Ryan Sanderson
    3,578
  • Map

    ctf_old_well

    Beta

    This is sunwar's first experience in Hammer but he think its playable! Hope you enjoy !

    sunwar sunwar
    4,850
  • Map

    ctf_ocean_machine

    Beta

    This is an underwater CTF map with generators. You can either take a path to get the intel or turn off your enemies generator. If your enemies generator is turned off it will stay off for 100 seconds. In that time they can not resupply a...

    David Allen David Allen
    6,852
  • Map

    ctf_norma

    Alpha

    Hey everyone, just wanted to post my entry for the comp CTF contest over at TF2map here, would appreciate to get some feedback! Its standard CTF and its version a3 at the moment.. I need feedback on gameplay, the visuals are not importa...

    Furex Furex
    4,839
  • Map

    ctf_morphology

    Alpha

    Each cap unlocks a new level of the other team's base, and a new intel position, making it progressively deeper into the losing teams base, offering better defense options, but also allowing more possible routes to attack for the winning...

    Ezekel Ezekel
    3,673
  • Map

    ctf_diamond

    Beta

    This is Lord csx[hu]'s second map. A metal construction map with a lot of levels.

    Lord csx[hu] Lord csx[hu]
    3,969