- TraincampBeta
It's not a playable map. It's just for training. It has 3 rooms (and the main hall with the spawn area). See the readme for more details.
- Jumping 2Beta
This is the new beta version of the Jumping 2 map. Improvements: - Reversed blocks - Displacement - Walls - Team Fortress 2 Sky - HDR - Ressuply locker - The whole map is considered as spawn room. Train at jumping on this map, any type...
- jump_tholosBeta
This is a soldier jump map with 12 levels with a Difficulty level of Medium to hard. It is possible to complete this map as a demoman, but it's not designed for that class.
- tc_meridianBeta
The gameplay is Territory Control, like tc_hydro, but it uses Capture the Flag instead of Control Points to win each round. We're hoping that the infiltration gameplay will result in fewer round stalemates than the domination gameplay of...
- surf_fantasticBeta
This is SBrown's first Surf Map! It's highly recommended using the following settings: - Recommended sv_airaccelerate: 1000 - Recommended sv_gravity: 700
- cp_italy
i've ported cs_italy in TF2, and added TF2 stuffs, i've added CS:S props and textures, cartooned some textures, fixed and scripted the rest to look like TF2. then here is my CS_ITALY ported from CS:S Have Fun
- ctf_platformBeta
Recommended game rules: 10 sec respawn, 2 or 3 captures win the game, class cap of 3 or 4, and a 30 sec setup time, as the first points are quite vulnerable to capture at first. It looks a bit ugly due to the fact that I haven't focused...
- ctf_morphologyAlpha
Each cap unlocks a new level of the other team's base, and a new intel position, making it progressively deeper into the losing teams base, offering better defense options, but also allowing more possible routes to attack for the winning...
- ctf_diamondBeta
This is Lord csx[hu]'s second map. A metal construction map with a lot of levels.
- ctf_highlandsBeta
Well its been a long and windy road, starting from a simple blocked out alpha version covered in dev textures to what it is today. This map has taken me approximately 6 or 7 months to make (although I took quite a few long hiatuses over ...
- ctf_haarpBeta
H.A.A.R.P. (the High Frequency Active Auroral R.E.D. Project) is stationed inside a huge Red base built in the side of a cliff. In the snowy Alaskan wilderness, they've built antenna arrays and a gigantic satellite dish. But what you don...
- ctf_GeneratingStationBeta
This is Bakscratch's first map for Team Fortress 2. It is very simple and also small but has some open air bits in it.
- koth_fightyardBeta
A King of the Hill map based off the Fightyard game mode for Counter-Strike: Source, and similar games. A little bit about the map: -Control Point is located in the center of the map -Supports up to 48 players (if you can hold that man...
- ctf_creakAlpha
This is the second version of CTF Wastershed. Check out the change-logs to see what has been changed in this version.
- ctf_avantivilleBeta
Blu and Red have been neighbors for decades, carrying on with their everyday drivel of a booming commodities industry in harmony. Blu's covert operations and espionage have uncovered Red's massive plot to take Blu over. Blu has decided ...
- ctf_atomicaAlpha
The author always wanted to make this map into CTF or capture point style map but didn't know how.. well he found how to convert old maps.. this was the first map he ever made.. so its also his first tf2 map its an alpha.. if your going ...
- ctf_2fortfaces
Pricce's first real Team Fortress 2 Map, its a omage to Facing Worlds of the great old Unreal Tournament.
- ctf_2fort_snowyBeta
This is an snow variant of Valve's 2fort, one of a series of variants of 2fort at various times of the day. The water in the sewers is frozen and players can slide on it. The water outside is partially frozen with holes to let you swim u...
- ctf_2fort_revampBeta
The goal of this project is to make a version of 2fort which is still recognizably similar in size, decoration, etc., but with just enough changes that it becomes a much more dynamic map. Particularly, it should be easier for people to l...
- arena_waterworksBeta
Fast arena map for TF2. Includes center CP, sniper decks, Scout jumps, Sewers Good for 6v6 Enjoy
- arena_refineryBeta
The map is Reflectionaly symmetrical (like lumberyard and ravine). The 2 key ideas in mind are: - Heavy industrial, including lots of pipes, a certain amount of environmental fog. - Some particle effects of gas escaping from pipes. Ez...
- arena_saw
This map features: - Two fully-designed spawn rooms, each with their own unique skyroof view - A tactically designed play area that encourages the avoidance of saws - A central control point kept nice and moist (doubles as a pool for th...
- arena_mariobros
A super Mario arena map! Check out the screenshots for a more detailed overview. If you love Mario, you'll love this map!
- arena_orange_fightboxAlpha
This map is a remix of the famouse Day of Defeat: Source map called: dod_orange_fight_arena. This is the alpha so nothing interesting yet. Please comment below for suggestions.