- pl_yamashiro_medieval
(Medieval Version) Singlestage payload map. A bit of the most iconic Japanese architecture. Custom Content Credits: EArkham - Japanese Privacy Screens EArkham - Japanese Paper Lanterns Updates coming soon
- pl_yamashiro_b3Beta
Singlestage payload map. A bit of the most iconic Japanese architecture. Custom Props Credits: EArkham - Japanese Privacy Screens EArkham - Japanese Paper Lanterns
- cp_temple_rc3
Old school thought driven, in Egypt theme, 4 cp progression (gravelpit style)
- cp_temple_medieval
-Medieval Mode- Gravelpit capture style map in Egypt theme. Compact, fair layout and high fps.
- dm_mariokart2_b3Beta
Mariokart 2 is a sandbox map filled with interactivity and fun. The colorful map supplies you with several interactive features such as drivable gokarts, a blimp that's capable of dropping nukes, aswell as a unique quest for the players ...
- koth_aperture_science
portal map i uplaoded here because original site had to much problems so anybody who want it here u go not my map though so give author credit
- cp_millstone_b6Beta
Worked this map 2 months + tuned it up for 3 more weeks after that. It is a 3 CP map where you cap first A and/or B to unlock last CP and then cap C in the end.
- The Legend of Freeman Gmans Mask TestAlpha
A test file of the Legend of Freeman Gmans Mask campaign for HL2 however it will also contain maps for tf2 that are from the Campaign
- koth_lakeside
Lakeside is a simple king of the hill map wich take place along an egyptian sacred lake.
- ctf_talltowers
Hi! (This is my first map BTW) There are 3 parts to this map: Blue Base, Red Base, and the middle! The middle is where all conflict begins, and that's why I inserted props so people can hide behind them. There are also towers, accesed by...
- PipelockAlpha
Spirits first map for Rw still has lots of work to do. A 2Fort based map set in a techie space station type enviroment, with two tunnels at each base intersecting at a center room. Close quarters to mid range map. recommended players, (8...
- pl_retawdab
Mirrored Maps Series 1 - Badwater Basin. Team Fortress 2 maps mirrored as accurately as possible to their originals. Right becomes left, left becomes right, giving maps we know like the back of our hands a fresh take. It will mess with...
- cp_tiplevarg
Mirrored Maps Series 1 - Gravelpit. Team Fortress 2 maps mirrored as accurately as possible to their originals. Right becomes left, left becomes right, giving maps we know like the back of our hands a fresh take. It will mess with your ...
- cp_lwobtsud
Mirrored Maps Series 1 - Dustbowl. Team Fortress 2 maps mirrored as accurately as possible to their originals. Right becomes left, left becomes right, giving maps we know like the back of our hands a fresh take. It will mess with your ...
- PowerstationBeta
a map from the xbox 360s Shadowrun tweaked to work for a teamfortress 2 gametype this has extra textures to allow users to use the textures from the Banjo project in their own maps readme is included currently not winable by red team.
- ctf_laynedecker
The blue team has docked their aircraft carrier at the red co cannery, to investigate suspected cases of blue fin tuna poaching.
- FW FortWars HB
This map is made for the fun-mode fortwars. It is made for building bunkers or hotels. Credits for the hotel idea: Dest[CL] Map: ctrickers
- Frostbite (kotf) v2Beta
at long last. i finnaly finished Version 2. nothin mutch has changed, but detailwise i made it look a llot more profesional. heres the change list: - Added 3D skybox - Fixed Incorrect model skins - Made it more TF2ish - Made it less dark...
- koth_escalanteBeta
Both teams start in separate bases on opposite sides of a small train bridge in the middle of the desert. The control point is located on the center of this bridge. Beta 3, which contains numerous changes and improvements, is being prepa...
- pl_SierraScurryBeta
basic payload map. There is no 'Forward Spawn' for either team. The spawn control is done through the big building in the center of the map. Its located directly across from both spawns and the doors are controlled based on what points e...
- koth_column
A close quarters koth map. This was a map I made on my laptop while my computer is undergoing repairs. A more descriptive description is on the demo video on youtube. The map is fully operational with bots. I had to use a file converter ...
- Core 2Fort alphaBeta
This map is Valve's ctf 2fort map with the custom game mode Core. The core prefabs were released on this site by nycphe a while back on fpsbanana
- Cross Fire
A small warehouse containing some of rezworks abandoned projects and some of which are under construction
- Achievement Idle Stairstoheaven
A fun idle server map with a capture point, briefcases and 2 stairs leading up to the sky.