• Mod
    Looney Tunes Cartoon Fall Sound Replacement
    N/A

    Looney Tunes Cartoon Fall Sound Replacement is a sound mod that replaces the mercs' falling lines with at least a Warner Bros. Falling sound effect. Just stick that folder in the custom folder and maybe it should play.

    1,134
  • Mod
    Ellis voice for Engineer
    N/A

    This replaces most of the Engineer lines with this L4D2 Ellis voice mod. Just stick that folder in the custom folder and it should play.

    1,095
  • Map
    Pl_Canyon (Old Rocket Ravine Beta)
    Beta N/A

    ATTENTION: This map has been redesigned for 24-32 player servers and updated to accommodate the new weapons released since this older version. The new version is entitled pl_rocketravine, so it's suggested that you download that instead...

    16,031
  • Mod
    Left 4 Dead 2 Weapon Sound Pack
    N/A

    These sounds replace the original with the Left 4 Dead 2 weapon sounds. All you have to do is just stick the folder in the custom folder and it should play. L4D2 Pistol - Pistol Auto shotgun - Scattergun Pipe bomb and Grenade La...

    1,420
  • Map
    mvm_oilrig
    N/A

    by Nathan 'Volcomator' Ybanez Grey Mann has located one of Mann Co's top secret bases on a mid-ocean oilrig! You can be sure his eetsy beetsy teeny robots will be happy to burrow into our top secret hatch and blow up our top secret base...

    10,271
  • Map
    TR Walkway
    8.3

    Perhaps the single most important training map out there, TR_walkway was designed by pro Team Fortress 2 gaming teams to train their skills. It features a long walkway for bots to walk across, including a projection ramp for practicing a...

    92,377
  • Mod
    The Wildman´s Cutlery
    N/A

    level 16 folding knife It will replace your Tribalman´s Shiv No actual unfolding animation

    8,427
  • Map
    trade minecraft b38
    N/A

    A trade map desiged after the autistic game 'Minecraft' created by xomp. This map has a few secrets too it and has a Nether with Ghasts. This map also has a respawning HHH that spawns every 5 minutes so you can get that Haunted Metal.

    73,874
  • Map
    mvm_np_normandy
    N/A

    nonPareil Institute's very first MvM project! Fight wave after wave of Gray Mann's robot army in this brand new map, inspired by the invasion of Normandy on D-Day and created by some of our excellent crew members! Current Missions: Nor...

    18,492
  • Map
    ZF Haunted Mansion
    N/A

    Haunted Mansion a zombie map for tf2. Gametime is set to 5 min survive. Red team is survivors and Blue team is zombies. Map Include: Scary sounds, ghost and flying objects. Enjoy!

    13,000
  • Mod
    Pokemon UI and HUD soundpack
    N/A

    BE WARNED. THIS SOUNDPACK MAY NOT WORK PROPERLY ON VALVE SERVERS. Pokemon UI and HUD soundpack for TF2 (v1.01) This soundpack will be purely using old Pokemon game sounds. You can check the demonstration video bellow. -Features- Sound ...

    19,097
  • Map
    dr_ilikespace
    N/A

    First map, was a learning experience. Not too many pictures to let players experience the map.

    • Updated
    184
  • Map
    CP_PRIDEROCK
    Beta N/A

    cp_priderock - symmetrical 5CP map with jump pads (a bit of Quake-style gameplay). The middle point was based on The Lion King's pride rock. Special thanks to: Heyo - Borneo assets. Dr. Spud - Ivy models.

    7,881
  • Map
    Pl_RocketRavine
    Beta N/A

    This is a redesign of an old tf2 map called pl_canyon. It has been redone from the ground up to begin balancing it for 24-32 player servers and accommodate all the new weapons since the release of the old version of the map. BLU's object...

    14,477
  • Map
    dr_ilikespace
    N/A

    First map, was a learning experience. Not too many pictures to let players experience the map.

    • Updated
    184
  • Map
    PL_ECLIPSE
    N/A

    Welcome to the Eclipse! "Eclipse" - is a large single-stage Payload map with a varied style and gameplay, themes set in the industrial desert of the 20th century, consisting of 4 points. Plot: Red team has aquired a huge supply of elec...

    13,600
  • Mod
    Le Fantôme
    N/A

    Use the power of this ancient pocket watch to realize the most incredible trick. And finally, here it is. My latest pocket watch, released in the community update : The Night of The Living Update.

    10,568

Browsing New Releases

There are 643 results.
  • Map
    ctf_2fort_revamp
    Beta N/A

    The goal of this project is to make a version of 2fort which is still recognizably similar in size, decoration, etc., but with just enough changes that it becomes a much more dynamic map. Particularly, it should be easier for people to l...

    8,826
  • Map
    ctf_2fort_fixup
    Beta N/A

    Created from Valve's SDK version of ctf_2fort by [HvC]Terr. Rather than core map changes, this 'fix-up' version contains balance/symmetry tweaks and bug fixes for ctf_2fort. See the readme below for all the changes in the map!

    7,196
  • Map
    arena_waterworks
    Beta N/A

    Fast arena map for TF2. Includes center CP, sniper decks, Scout jumps, Sewers Good for 6v6 Enjoy

    6,402
  • Map
    arena_refinery
    Beta N/A

    The map is Reflectionaly symmetrical (like lumberyard and ravine). The 2 key ideas in mind are: - Heavy industrial, including lots of pipes, a certain amount of environmental fog. - Some particle effects of gas escaping from pipes. Ez...

    5,504
  • Map
    arena_saw
    N/A

    This map features: - Two fully-designed spawn rooms, each with their own unique skyroof view - A tactically designed play area that encourages the avoidance of saws - A central control point kept nice and moist (doubles as a pool for th...

    8,721
  • Map
    arena_storm2
    Beta N/A

    A nice storm map made by ikem. Check out the screenshots below for a more detailed overview and the changelog for a complete map change overview.

    6,617
  • Map
    arena_northural_v1
    N/A

    This is a winter themed, small, good for 1 on 1 fights, arena map in mountains called Ural.

    5,307
  • Map
    arena_mariobros
    N/A

    A super Mario arena map! Check out the screenshots for a more detailed overview. If you love Mario, you'll love this map!

    10,825
  • Map
    arena_orange_fightbox
    Alpha N/A

    This map is a remix of the famouse Day of Defeat: Source map called: dod_orange_fight_arena. This is the alpha so nothing interesting yet. Please comment below for suggestions.

    4,975
  • Map
    Glasspit
    N/A

    The whole map revolves around the idea of breakfloor but tries to make the matches faster and more direct.This map as based upon a map on cs 1.6.

    5,077
  • Map
    arena_foggy_crest
    Beta N/A

    This is sbrown's first published arena map. He hope you enjoy it. Please put comments and suggestions in the comments, and he will try to fix them in the next release.

    6,352
  • Map
    arena_floorofglass
    N/A

    This map contains a floor of glass that spans a pit of death and has a central Control Point. The Idea of this map is to either knock your opponent into the pit OR by capturing the central Control Point. NOTE: The ideal class for this m...

    5,557
  • Map
    arena_harvest
    N/A

    This map is a regular arena map set on an old farm in the autumn. Heyo wanted to give it a unique color scheme and theme so it would stand out from all the other maps. He tried to make it more open than Valve's arena maps, it's also a lo...

    9,979
  • Map
    arena_face2face
    Beta N/A

    Face2Face Arena is a semi-symmetric arena map based around a central radio tower. Since it is arena the goal is to kill all of the opposing team, making the courtyard a hard place to cross. So to help that out the author put a tunnels un...

    6,001
  • Map
    arena_depot
    Beta N/A

    This map take place in depot. There are many ways to hide, shot, jump.... For every class it should be a great arena map. The dark environment give you a different feeling near the gaming in TF2.

    5,695
  • Map
    cp_devilsbrew2
    N/A

    The basic premise of Devil's Brew was to address the issue of 5point/2way/granary-style CP maps stalemating, whilst also introducing a new element to the gameplay. More plainatively, the middle and 2ndary points move about 500 units towa...

    5,244
  • Map
    arena_courtyard
    Alpha N/A

    A small Egyptian themed arena map. The size of the map has nwo greatly increased and is more suitable for the 8v8's Map has been compiled on normal vvis with LDR but if people like it, I will finish it off and upload with HDR. Please pos...

    6,351
  • Map
    arena_cementpond
    Beta N/A

    This is a reworked version of CP Cementpond where point C has been made into an arena map. LuigiThirty had good feedback running it on his testing server, so he decided to release it publicly.

    4,686
  • Map
    arena_blackwood
    N/A

    Blackwood valley (Arena Blackwood) is a custom arena map for Team Fortress 2, and the first custom map to use the swamp theme. Designed for small battle of no more than 10 players, Blackwood is perfectly suited to smaller servers, 1v1 ba...

    8,120
  • Map
    arena_backwash
    Beta N/A

    A custom Team Fortress 2 map by Swizzle. He tried to make it friendly to all classes, giving long sightlines for snipers, tight spaces for pyros, etc., as he felt most of Valve's arena maps tend to let certain classes fall by the wayside...

    5,517
  • Mod
    Ambassador styled butterfly knife
    N/A

    This is an Ambassador styled knife for Spy, only a retexture, new phong values and bumpmap. This is a very old mod so it's not technically as good as it could be, but it does the job.

    22,864
  • Map
    arena_artefact_v2
    N/A

    Egypt themed arena map. On second version added few visual changes,major one is houses replaced with tents.

    5,072
  • Mod
    Bonk! Monster Energy
    N/A

    Skins that replace the Bonk! Atomic Punch with Monster Energy. Assault for the RED team and Absolute Zero for the BLU team. Includes a skin for Crit-a-Cola.

    15,457
  • Map
    koth_twinfalls
    N/A

    Set in a forest by twin waterfalls, this symmetrical king of the hill map was designed in Source SDK. A mining tunnel lies behind the point with an opening that leads out between the waterfalls and towards the point. The center of the le...

    7,403