Lou Saffire presents...
L4D2 incarnation of the John Russo and Dan O'Bannon film, Return of the Living Dead using the new 'Safehouse' finale based on Survival Barricade System.
Like any other gametype plz do not expect bots to be anything more than support. Join the SBS steam group! and please leave suggestions to improve the system (link in change-log)
When the dead roam the surface, the living must find new ways of survival. Our friends try to make it down to a secret hideout community. To get there they must first battle through an urban area to find an art museum. There they gain entrance to the haven. But not all is well in the underworld.
'Apparently, The Ceda Team has an evacuation outpost setup at Ash Mountain...might as well head that way!'
v3.0 is released now...thanks to those people that helped me out alot along the way.. see changelog for the changes... as there is a lot of them.
Version 3 RELEASED!
Survivors are stranded in Transsylvania. Go through the forest and the mansion to reach the escape boat! This campaign is still a beta so updates will follow. It features:
- CoOp and Versus
- 4 Maps
Any comments are welcome. Have fun!
An experimental map where the survivors try to find their way out of a dense forest.
This is a non linear map, it barely gives any help on where to go next, and it is easy to become lost.
Best played in realism mode without bots.
This Campaign take place before the Passing.
The jimmy gibs car its out of gas now the survivor must find a gas station to fill up the car.
A great campaign with the new generator Finale!
Be ready to kick some zombie ass!
OPEN TO NEW UPDATES
'Thanks to Mr.Chop for his Custom skybox.'
I have decided to release a final version with all the fixes that people noticed playing 2ee.
I havent rebuilt all the areas that seem a bit 'fantasy'like for some as not to destroy all the fun.Hope you all have a kick out of discovering or re playing 2ee .
Beta 4.0 (Finale 1.0) NOW AVAILABLE !
Some buildings/areas/textures and models are taken from source games like dod, lostcoast and more or by mappers from the gmod community, ty for us ! Take a look at the changelog for more details.
A three-map campaign featuring a desolate metro station, a haunted ruin (with randomised 'nightmare' events) and a helicopter finale.
(HINT: Use generators!)
I learned Hammer for the first time in order to build this campaign, and wrote a series of articles about it for PC Zone magazine.
Thanks to Fub4r for his awsome textures.
Survivors found that there are some people still alive hiding in polish coal mines. So they went to Poland!
This Campaign is in early beta! I uploaded it for friends and some test.
If you want a full quality campaign, don't play it yet!
City Center is an urban/close-quarters campaign designed to offer difficult survivor play. Built with Versus in mind, City Center features claustrophobic combat and dynamic item spawns intended to mitigate survivor advantage.
Updated October 27, details in changelog.
Add-on support required.
Kill plenty of zombies battling through the Back Alleys, over a Draw Bridge, Locate the Military Outpost to escape.
Please note: Deadcity II Campaign is full version (6 maps) I will be removing those extra game types to reduce file size.
The survivors drifted at sea and a tankership seems deserted. But it's filled with infected.
The survivors must try to restart the tankership motor, if they want to join the oil plateform where a helicopter was heading.
version of Dark Blood for left4dead 2
Kill plenty of zombies starting in RiverSide (city) then battling through the Back Alleys, over a Draw Bridge, at a Military Outpost finding yourself at a Water Plant and during the escape at the Subway Station.
This is the Latest Update. Please overwrite your existing copy.
The first map in this campaign is based off the zombie master map red queen. I give credit to who ever made red queen for the idea. <<turn on game instructor for hints!>>
requires add-on support. If you don't like puzzle campaigns you may not like this one.
Deep in the woods you find uncharted land and underground areas where you try to escape from darkness and far much more all while trying to reaching civilization once more...
was for jungle contest but ya....
Dont expect this to be great. this was one of the first campaigns i ever did and havent gotten around to polishing it up heavily yet. not sure when i will or if i even will. enjoy~
Welcome to hell is a campaign that takes place after the events of the parish.
This campaign features custom weapons and the weapons from the passing.
Scavenge Finale with the left4dead survivors.
UPDATE 7.0! this could be the last update before the final release.
Enjoy the campaign!!!